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file | materialman.cpp [code] |
| The global shader material manager.
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file | materialman.h [code] |
| The global shader material manager.
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file | shader.cpp [code] |
| The global shader manager.
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file | shader.h [code] |
| The global shader manager.
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file | shaderbuilder.cpp [code] |
| Shader runtime builder.
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file | shaderbuilder.h [code] |
| Shader runtime builder.
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file | shaderinstance.cpp [code] |
| Shader instancing, allowing for easier shader resource sharing.
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file | shaderinstance.h [code] |
| Shader instancing, allowing for easier shader resource sharing.
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file | shadermaterial.cpp [code] |
| Shader material, responsible for tracking data relating to a fragment shader.
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file | shadermaterial.h [code] |
| Shader material, responsible for tracking data relating to a fragment shader.
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file | shaderrenderable.cpp [code] |
| Shader renderable, a class for easier managing of a collection of items (surface, material, mesh) to render with.
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file | shaderrenderable.h [code] |
| Shader renderable, a class for easier managing of a collection of items (surface, material, mesh) to render with.
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file | shadersurface.cpp [code] |
| Shader surface, responsible for tracking data relating to a vertex shader.
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file | shadersurface.h [code] |
| Shader surface, responsible for tracking data relating to a vertex shader.
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file | surfaceman.cpp [code] |
| The global shader surface manager.
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file | surfaceman.h [code] |
| The global shader surface manager.
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