xoreos
0.0.5
|
Shader surface, responsible for tracking data relating to a vertex shader. More...
Go to the source code of this file.
Classes | |
class | Graphics::Shader::ShaderSurface |
struct | Graphics::Shader::ShaderSurface::ShaderSurfaceVariable |
Namespaces | |
Graphics | |
Graphics::Shader | |
Macros | |
#define | SHADER_SURFACE_WIREFRAME (0x00000001) |
#define | SHADER_SURFACE_INSTANCED (0x00000002) |
#define | SHADER_SURFACE_NOCULL (0x00000004) |
Shader surface, responsible for tracking data relating to a vertex shader.
Definition in file shadersurface.h.
#define SHADER_SURFACE_INSTANCED (0x00000002) |
Definition at line 37 of file shadersurface.h.
#define SHADER_SURFACE_NOCULL (0x00000004) |
Definition at line 38 of file shadersurface.h.
Referenced by Graphics::Shader::ShaderSurface::bindGLState(), and Graphics::Shader::ShaderSurface::unbindGLState().
#define SHADER_SURFACE_WIREFRAME (0x00000001) |
Definition at line 36 of file shadersurface.h.