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xoreos
0.0.5
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Shader surface, responsible for tracking data relating to a vertex shader. More...


Go to the source code of this file.
Classes | |
| class | Graphics::Shader::ShaderSurface |
| struct | Graphics::Shader::ShaderSurface::ShaderSurfaceVariable |
Namespaces | |
| Graphics | |
| Graphics::Shader | |
Macros | |
| #define | SHADER_SURFACE_WIREFRAME (0x00000001) |
| #define | SHADER_SURFACE_INSTANCED (0x00000002) |
| #define | SHADER_SURFACE_NOCULL (0x00000004) |
Shader surface, responsible for tracking data relating to a vertex shader.
Definition in file shadersurface.h.
| #define SHADER_SURFACE_INSTANCED (0x00000002) |
Definition at line 37 of file shadersurface.h.
| #define SHADER_SURFACE_NOCULL (0x00000004) |
Definition at line 38 of file shadersurface.h.
Referenced by Graphics::Shader::ShaderSurface::bindGLState(), and Graphics::Shader::ShaderSurface::unbindGLState().
| #define SHADER_SURFACE_WIREFRAME (0x00000001) |
Definition at line 36 of file shadersurface.h.
1.8.14