xoreos
0.0.5
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Classes | |
class | MaterialManager |
The material manager. More... | |
class | ShaderDescriptor |
class | ShaderInstance |
class | ShaderManager |
The shader manager. More... | |
class | ShaderMaterial |
class | ShaderObject |
class | ShaderProgram |
class | ShaderRenderable |
struct | ShaderSampler |
Shader sampler is used to bind a texture to a texture unit. More... | |
class | ShaderSurface |
struct | ShaderUBO |
class | SurfaceManager |
The surface manager. More... | |
Variables | |
static const char * | shaderTypeChararray [] |
Enum of all supported shader variable parsing and automatic binding.
In theory, appropriate gl enums could be used, but they're not as good for the switch statements used internally.
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static |
Definition at line 646 of file shader.cpp.
Referenced by Graphics::Shader::ShaderManager::shaderstringToEnum().