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xoreos
0.0.5
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Classes | |
| class | MaterialManager |
| The material manager. More... | |
| class | ShaderDescriptor |
| class | ShaderInstance |
| class | ShaderManager |
| The shader manager. More... | |
| class | ShaderMaterial |
| class | ShaderObject |
| class | ShaderProgram |
| class | ShaderRenderable |
| struct | ShaderSampler |
| Shader sampler is used to bind a texture to a texture unit. More... | |
| class | ShaderSurface |
| struct | ShaderUBO |
| class | SurfaceManager |
| The surface manager. More... | |
Variables | |
| static const char * | shaderTypeChararray [] |
Enum of all supported shader variable parsing and automatic binding.
In theory, appropriate gl enums could be used, but they're not as good for the switch statements used internally.
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static |
Definition at line 646 of file shader.cpp.
Referenced by Graphics::Shader::ShaderManager::shaderstringToEnum().
1.8.14