xoreos
0.0.5
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Shader material, responsible for tracking data relating to a fragment shader. More...
#include "src/graphics/shader/shadermaterial.h"
Go to the source code of this file.
Namespaces | |
Graphics | |
Graphics::Shader | |
Macros | |
#define | SHADER_MATERIAL_VARIABLE_OWNED (0x00000001) |
Shader material, responsible for tracking data relating to a fragment shader.
Definition in file shadermaterial.cpp.
#define SHADER_MATERIAL_VARIABLE_OWNED (0x00000001) |