xoreos
0.0.5
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The global shader surface manager. More...
#include <map>
#include "src/common/ustring.h"
#include "src/common/singleton.h"
#include "src/common/mutex.h"
#include "src/graphics/shader/shadersurface.h"
Go to the source code of this file.
Classes | |
class | Graphics::Shader::SurfaceManager |
The surface manager. More... | |
Namespaces | |
Graphics | |
Graphics::Shader | |
Macros | |
#define | SurfaceMan Graphics::Shader::SurfaceManager::instance() |
Shortcut for accessing the shader manager. More... | |
The global shader surface manager.
Definition in file surfaceman.h.
#define SurfaceMan Graphics::Shader::SurfaceManager::instance() |
Shortcut for accessing the shader manager.
Definition at line 74 of file surfaceman.h.
Referenced by Graphics::Aurora::ABCFont::ABCFont(), Graphics::Aurora::ModelNode_Witcher::buildMaterial(), Graphics::Aurora::ModelNode::buildMaterial(), Engines::EngineManager::cleanup(), Graphics::GraphicsManager::init(), Graphics::Aurora::Model::Model(), Engines::NWN::Portrait::Portrait(), and Graphics::Aurora::TextureFont::TextureFont().