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xoreos
0.0.5
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Directories | |
| directory | script |
Files | |
| file | area.cpp [code] |
| The context holding a Dragon Age II area. | |
| file | area.h [code] |
| The context holding a Dragon Age II area. | |
| file | campaign.cpp [code] |
| The context holding a Dragon Age II campaign. | |
| file | campaign.h [code] |
| The context holding a Dragon Age II campaign. | |
| file | campaigns.cpp [code] |
| The context managing and running the Dragon Age II campaigns. | |
| file | campaigns.h [code] |
| The context managing and running the Dragon Age II campaigns. | |
| file | console.cpp [code] |
| Dragon Age II (debug) console. | |
| file | console.h [code] |
| Dragon Age II (debug) console. | |
| file | creature.cpp [code] |
| A creature in a Dragon Age II area. | |
| file | creature.h [code] |
| A creature in a Dragon Age II area. | |
| file | dragonage2.cpp [code] |
| Engine class handling Dragon Age II. | |
| file | dragonage2.h [code] |
| Engine class handling Dragon Age II. | |
| file | event.cpp [code] |
| A scripting event. | |
| file | event.h [code] |
| A scripting event. | |
| file | game.cpp [code] |
| The context handling the gameplay in Dragon Age: Origins. | |
| file | game.h [code] |
| The context handling the gameplay in Dragon Age II. | |
| file | modelloader.cpp [code] |
| Dragon Age II model loader. | |
| file | modelloader.h [code] |
| Dragon Age II model loader. | |
| file | object.cpp [code] |
| An object in a Dragon Age II area. | |
| file | object.h [code] |
| An object in a Dragon Age II area. | |
| file | objectcontainer.cpp [code] |
| A container of Dragon Age II objects. | |
| file | objectcontainer.h [code] |
| A container of Dragon Age II objects. | |
| file | placeable.cpp [code] |
| A placeable object in a Dragon Age II area. | |
| file | placeable.h [code] |
| A placeable object in a Dragon Age II area. | |
| file | probes.cpp [code] |
| Probing for an installation of Dragon Age II. | |
| file | probes.h [code] |
| Probing for an installation of Dragon Age II. | |
| file | room.cpp [code] |
| A room in a Dragon Age II area. | |
| file | room.h [code] |
| A room in a Dragon Age II area. | |
| file | types.h [code] |
| Basic Dragon Age II type definitions. | |
| file | util.cpp [code] |
| Dragon Age II utility functions. | |
| file | util.h [code] |
| Dragon Age II utility functions. | |
| file | waypoint.cpp [code] |
| A waypoint in a Dragon Age II area. | |
| file | waypoint.h [code] |
| A waypoint in a Dragon Age II area. | |
1.8.14