38 namespace DragonAge2 {
#define ResMan
Shortcut for accessing the sound manager.
A class holding an UTF-8 string.
A 3D model in the Dragon Age MMH+MSH format.
Basic exceptions to throw.
Graphics::Aurora::Model * load(const Common::UString &resref, Graphics::Aurora::ModelType type, const Common::UString &texture)
ModelType
The display type of a model.
Loading MMH+MSH files found in Dragon Age: Origins and Dragon Age 2.
Basic reading stream interfaces.
Basic type definitions to handle files used in BioWare's Aurora engine.
Low-level detection of architecture/system properties.
Dragon Age II model loader.
The global resource manager for Aurora resources.