25 #ifndef ENGINES_DRAGONAGE2_UTIL_H 26 #define ENGINES_DRAGONAGE2_UTIL_H 38 namespace DragonAge2 {
46 #endif // ENGINES_DRAGONAGE2_UTIL_H const Aurora::GDAFile & getMGDA(uint32 id)
Low-level type definitions to handle fixed width types portably.
Basic Dragon Age II type definitions.
Class to hold the GFF'd two-dimensional array of a GDA file.