xoreos  0.0.5
Namespaces | Variables
room.cpp File Reference

A room in a Dragon Age II area. More...

#include "glm/mat4x4.hpp"
#include "glm/gtc/matrix_transform.hpp"
#include "glm/gtx/matrix_interpolation.hpp"
#include "src/common/util.h"
#include "src/common/strutil.h"
#include "src/common/maths.h"
#include "src/common/error.h"
#include "src/aurora/resman.h"
#include "src/aurora/gff4file.h"
#include "src/graphics/aurora/model.h"
#include "src/events/events.h"
#include "src/engines/aurora/model.h"
#include "src/engines/dragonage2/room.h"
Include dependency graph for room.cpp:

Go to the source code of this file.

Namespaces

 Engines
 
 Engines::DragonAge2
 

Variables

static const uint32 Engines::DragonAge2::kRMLID = MKTAG('R', 'M', 'L', ' ')
 
static const uint32 Engines::DragonAge2::kVersion40 = MKTAG('V', '4', '.', '0')
 
static const uint32 Engines::DragonAge2::kMDLID = MKTAG('M', 'D', 'L', ' ')
 

Detailed Description

A room in a Dragon Age II area.

Definition in file room.cpp.