25 #ifndef ENGINES_DRAGONAGE_EVENT_H 26 #define ENGINES_DRAGONAGE_EVENT_H 42 namespace DragonAge2 {
73 #endif // ENGINES_DRAGONAGE_EVENT_H void setType(EventType type)
Event * clone() const
Clone factory method.
Aurora::NWScript::ObjectReference _creator
void setTarget(const Aurora::NWScript::ObjectReference &target)
const Aurora::NWScript::ObjectReference & getCreator() const
Aurora::NWScript::ObjectReference _target
EventType getType() const
Event(EventType type=kEventTypeInvalid, const Aurora::NWScript::ObjectReference &creator=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference &target=Aurora::NWScript::ObjectReference())
An NWScript variable container.
Reference to an NWScript object.
void setCreator(const Aurora::NWScript::ObjectReference &creator)
Basic Dragon Age II type definitions.
EventType
Types for script events.
const Aurora::NWScript::ObjectReference & getTarget() const