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xoreos
0.0.5
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Directories | |
| directory | gui |
| directory | script |
Files | |
| file | area.cpp [code] |
| The context holding a Neverwinter Nights area. | |
| file | area.h [code] |
| The context holding a Neverwinter Nights area. | |
| file | console.cpp [code] |
| Neverwinter Nights (debug) console. | |
| file | console.h [code] |
| Neverwinter Nights (debug) console. | |
| file | creature.cpp [code] |
| A creature in a Neverwinter Nights area. | |
| file | creature.h [code] |
| A creature in a Neverwinter Nights area. | |
| file | door.cpp [code] |
| A door in a Neverwinter Nights area. | |
| file | door.h [code] |
| A door in a Neverwinter Nights area. | |
| file | game.cpp [code] |
| The context handling the gameplay in Neverwinter Nights. | |
| file | game.h [code] |
| The context handling the gameplay in Neverwinter Nights. | |
| file | item.cpp [code] |
| An inventory item in Neverwinter Nights. | |
| file | item.h [code] |
| An inventory item in Neverwinter Nights. | |
| file | location.cpp [code] |
| A location within a Neverwinter Nights area. | |
| file | location.h [code] |
| A location within a Neverwinter Nights area. | |
| file | modelloader.cpp [code] |
| Neverwinter Nights model loader. | |
| file | modelloader.h [code] |
| Neverwinter Nights model loader. | |
| file | module.cpp [code] |
| The context needed to run a Neverwinter Nights module. | |
| file | module.h [code] |
| The context needed to run a Neverwinter Nights module. | |
| file | nwn.cpp [code] |
| Engine class handling Neverwinter Nights. | |
| file | nwn.h [code] |
| Engine class handling Neverwinter Nights. | |
| file | object.cpp [code] |
| An object in a Neverwinter Nights area. | |
| file | object.h [code] |
| An object in a Neverwinter Nights area. | |
| file | objectcontainer.cpp [code] |
| A container of Neverwinter Nights objects. | |
| file | objectcontainer.h [code] |
| A container of Neverwinter Nights objects. | |
| file | placeable.cpp [code] |
| A placeable object in a Neverwinter Nights area. | |
| file | placeable.h [code] |
| A placeable object in a Neverwinter Nights area. | |
| file | probes.cpp [code] |
| Probing for an installation of Neverwinter Nights. | |
| file | probes.h [code] |
| Probing for an installation of Neverwinter Nights. | |
| file | situated.cpp [code] |
| A situated object in a Neverwinter Nights area. | |
| file | situated.h [code] |
| A situated object in a Neverwinter Nights area. | |
| file | tileset.cpp [code] |
| A tileset in Neverwinter Nights. | |
| file | tileset.h [code] |
| A tileset in Neverwinter Nights. | |
| file | types.cpp [code] |
| Basic Neverwinter Nights type definitions. | |
| file | types.h [code] |
| Basic Neverwinter Nights type definitions. | |
| file | version.cpp [code] |
| Neverwinter Nights installation version detection. | |
| file | version.h [code] |
| Neverwinter Nights installation version detection. | |
| file | waypoint.cpp [code] |
| A waypoint in a Neverwinter Nights area. | |
| file | waypoint.h [code] |
| A waypoint in a Neverwinter Nights area. | |
1.8.14