xoreos  0.0.5
Classes | Namespaces
area.h File Reference

The context holding a Neverwinter Nights area. More...

#include <vector>
#include <list>
#include <map>
#include "src/common/types.h"
#include "src/common/ptrlist.h"
#include "src/common/ustring.h"
#include "src/common/mutex.h"
#include "src/aurora/types.h"
#include "src/graphics/aurora/types.h"
#include "src/sound/types.h"
#include "src/events/types.h"
#include "src/events/notifyable.h"
#include "src/engines/nwn/tileset.h"
#include "src/engines/nwn/object.h"
Include dependency graph for area.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Engines::NWN::Area
 An area in Neverwinter Nights, holding all objects and room tiles within, as well as general area properties like the current background music and ambient sounds. More...
 
struct  Engines::NWN::Area::Tile
 A tile. More...
 

Namespaces

 Engines
 
 Engines::NWN
 

Detailed Description

The context holding a Neverwinter Nights area.

Definition in file area.h.