xoreos
0.0.5
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A tile. More...
Public Attributes | |
uint32 | tileID |
The ID of the tile within the tileset. More... | |
uint32 | height |
The number of height transitions the tile is shifted up. More... | |
Orientation | orientation |
The orientation of the tile. More... | |
uint8 | mainLight [2] |
Overall colored lighting effects. More... | |
uint8 | srcLight [2] |
Flaming light sources. More... | |
bool | animLoop [3] |
Should the tile's AnimLoop0[123] play? More... | |
const Tileset::Tile * | tile |
The actual tile within the tileset. More... | |
Graphics::Aurora::Model * | model |
The tile's model. More... | |
bool Engines::NWN::Area::Tile::animLoop[3] |
Should the tile's AnimLoop0[123] play?
Definition at line 143 of file area.h.
Referenced by Engines::NWN::Area::loadTile().
uint32 Engines::NWN::Area::Tile::height |
The number of height transitions the tile is shifted up.
Definition at line 137 of file area.h.
Referenced by Engines::NWN::Area::loadTile(), and Engines::NWN::Area::loadTiles().
uint8 Engines::NWN::Area::Tile::mainLight[2] |
Overall colored lighting effects.
Definition at line 140 of file area.h.
Referenced by Engines::NWN::Area::loadTile().
Graphics::Aurora::Model* Engines::NWN::Area::Tile::model |
The tile's model.
Definition at line 147 of file area.h.
Referenced by Engines::NWN::Area::loadTile(), Engines::NWN::Area::loadTiles(), and Engines::NWN::Area::unloadTiles().
Orientation Engines::NWN::Area::Tile::orientation |
The orientation of the tile.
Definition at line 138 of file area.h.
Referenced by Engines::NWN::Area::loadTile(), and Engines::NWN::Area::loadTiles().
uint8 Engines::NWN::Area::Tile::srcLight[2] |
Flaming light sources.
Definition at line 141 of file area.h.
Referenced by Engines::NWN::Area::loadTile().
const Tileset::Tile* Engines::NWN::Area::Tile::tile |
The actual tile within the tileset.
Definition at line 145 of file area.h.
Referenced by Engines::NWN::Area::loadTile(), Engines::NWN::Area::loadTiles(), and Engines::NWN::Area::unloadTiles().
uint32 Engines::NWN::Area::Tile::tileID |
The ID of the tile within the tileset.
Definition at line 135 of file area.h.
Referenced by Engines::NWN::Area::loadTile(), and Engines::NWN::Area::loadTiles().