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xoreos
0.0.5
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An area in Neverwinter Nights, holding all objects and room tiles within, as well as general area properties like the current background music and ambient sounds. More...
#include <area.h>


Classes | |
| struct | Tile |
| A tile. More... | |
Public Member Functions | |
| Area (Module &module, const Common::UString &resRef) | |
| ~Area () | |
| const Common::UString & | getResRef () |
| Return the area's resref (resource ID). More... | |
| const Common::UString & | getName () |
| Return the area's localized name. More... | |
| const Common::UString & | getDisplayName () |
| Return the area's localized display name. More... | |
| const Common::UString & | getEnvironmentMap () const |
| Return the area's environment map. More... | |
| void | show () |
| Show the area. More... | |
| void | hide () |
| Hide the area. More... | |
| uint32 | getMusicDayTrack () const |
| Return the music track ID playing by day. More... | |
| uint32 | getMusicNightTrack () const |
| Return the music track ID playing by night. More... | |
| uint32 | getMusicBattleTrack () const |
| Return the music track ID playing in battle. More... | |
| void | setMusicDayTrack (uint32 track) |
| Set the music track ID playing by day. More... | |
| void | setMusicNightTrack (uint32 track) |
| Set the music track ID playing by night. More... | |
| void | setMusicBattleTrack (uint32 track) |
| Set the music track ID playing in battle. More... | |
| void | stopSound () |
| Stop all sounds. More... | |
| void | stopAmbientMusic () |
| Stop the ambient music. More... | |
| void | stopAmbientSound () |
| Stop the ambient sound. More... | |
| void | playAmbientMusic (Common::UString music="") |
| Play the specified music (or the area's default) as ambient music. More... | |
| void | playAmbientSound (Common::UString sound="") |
| Play the specified sound (or the area's default) as ambient sound. More... | |
| void | addEvent (const Events::Event &event) |
| Add a single event for consideration into the area event queue. More... | |
| void | processEventQueue () |
| Process the current event queue. More... | |
| void | removeFocus () |
| Forcibly remove the focus from the currently highlighted object. More... | |
Public Member Functions inherited from Engines::NWN::Object | |
| Object (ObjectType type=kObjectTypeInvalid) | |
| virtual | ~Object () |
| ObjectType | getType () const |
| Return the exact type of the object. More... | |
| virtual void | loadModel () |
| Load the object's model(s). More... | |
| virtual void | unloadModel () |
| Unload the object's model(s). More... | |
| const std::list< uint32 > & | getIDs () const |
| Return the object's model IDs. More... | |
| const Common::UString & | getName () const |
| Return the object's name. More... | |
| const Common::UString & | getDescription () const |
| Return the object's description. More... | |
| const Common::UString & | getPortrait () const |
| Return the object's portrait. More... | |
| const Common::UString & | getConversation () const |
| Return the object's default conversation (DLG). More... | |
| const Aurora::SSFFile * | getSSF () |
| Return the object's sound set. More... | |
| bool | isStatic () const |
| Is the object static (not manipulable at all)? More... | |
| bool | isUsable () const |
| Can the object be used by the PC? More... | |
| bool | isClickable () const |
| Can the player click the object? More... | |
| Aurora::NWScript::Object * | getPCSpeaker () const |
| Return the PC currently speaking with this object. More... | |
| void | setPCSpeaker (Aurora::NWScript::Object *pc) |
| Set the PC currently speaking with this object. More... | |
| Area * | getArea () const |
| Return the area this object is currently in. More... | |
| virtual void | setArea (Area *) |
| Set the area this object is currently in. More... | |
| virtual void | getPosition (float &x, float &y, float &z) const |
| Return the object's position within its area. More... | |
| virtual void | getOrientation (float &x, float &y, float &z, float &angle) const |
| Return the object's orientation. More... | |
| virtual void | setPosition (float x, float y, float z) |
| Set the object's position within its area. More... | |
| virtual void | setOrientation (float x, float y, float z, float angle) |
| Set the object's orientation. More... | |
| Location | getLocation () const |
| Create a Location out of the object's area, position and orientation. More... | |
| virtual void | enter () |
| The cursor entered the object. More... | |
| virtual void | leave () |
| The cursor left the object. More... | |
| virtual void | highlight (bool enabled) |
| (Un)Highlight the object. More... | |
| virtual bool | click (Object *triggerer=0) |
| The object was clicked. More... | |
| virtual void | speakString (const Common::UString &string, uint32 volume) |
| Speak the specified string. More... | |
| void | speakOneLiner (Common::UString conv, Object *tokenTarget=0) |
| Speak an one-liner from the specified conversation file. More... | |
| void | stopSound () |
| Stop the current object sound. More... | |
| void | playSound (const Common::UString &sound, bool pitchVariance=false) |
| Play an object sound. More... | |
| virtual void | playAnimation (const Common::UString &animation="", bool restart=true, float length=0.0f, float speed=1.0f) |
| Play an object animation. More... | |
| virtual void | playAnimation (Animation animation, bool restart=true, float length=0.0f, float speed=1.0f) |
| Play a default object animation. More... | |
Public Member Functions inherited from Aurora::NWScript::Object | |
| Object () | |
| uint32 | getID () const |
| const Common::UString & | getTag () const |
Public Member Functions inherited from Aurora::NWScript::VariableContainer | |
| VariableContainer () | |
| virtual | ~VariableContainer () |
| bool | hasVariable (const Common::UString &var) const |
| Variable & | getVariable (const Common::UString &var, Type type=kTypeVoid) |
| const Variable & | getVariable (const Common::UString &var) const |
| void | setVariable (const Common::UString &var, const Variable &value) |
| void | removeVariable (const Common::UString &var) |
| void | clearVariables () |
Public Member Functions inherited from Engines::NWN::ScriptContainer | |
| ScriptContainer () | |
| ~ScriptContainer () | |
| const Common::UString & | getScript (Script script) const |
| bool | hasScript (Script script) const |
| bool | runScript (Script script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) |
Public Member Functions inherited from Events::Notifyable | |
| Notifyable () | |
| virtual | ~Notifyable () |
Static Public Member Functions | |
| static Common::UString | getName (const Common::UString &resRef) |
| Return the localized name of an area. More... | |
Static Public Member Functions inherited from Engines::NWN::ScriptContainer | |
| static bool | runScript (const Common::UString &script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) |
| static bool | runScript (const Common::UString &script, const Aurora::NWScript::ScriptState &state, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) |
Protected Member Functions | |
| void | notifyCameraMoved () |
| Notify the area that the camera has been moved. More... | |
Protected Member Functions inherited from Engines::NWN::Object | |
| void | loadSSF () |
| Load the object's sound set. More... | |
| bool | beginConversation (Object *triggerer) |
| Begin a conversation between the triggerer and this object. More... | |
| virtual bool | createTooltip (Tooltip::Type type) |
| Create an empty tooltip. More... | |
| bool | createFeedbackTooltip () |
| Create a tooltip with the name and/or portrait of the object. More... | |
| bool | createSpeechTooltip (const Common::UString &line) |
| Create a tooltip with a line the object should speak. More... | |
| void | destroyTooltip () |
| Destroy all tooltips on this object. More... | |
| bool | showFeedbackTooltip () |
| Create and show a tooltip with the name and/or portrait of the object. More... | |
| bool | showSpeechTooltip (const Common::UString &line) |
| Create and show a tooltip with a line the object speaks. More... | |
| void | hideTooltip () |
| Hide the tooltip again. More... | |
Protected Member Functions inherited from Engines::NWN::ScriptContainer | |
| void | clearScripts () |
| void | readScripts (const Aurora::GFF3Struct &gff) |
| void | readScripts (const ScriptContainer &container) |
Private Types | |
| enum | Orientation { kOrientation0 = 0, kOrientation90 = 1, kOrientation180 = 2, kOrientation270 = 3 } |
| Tile orientation. More... | |
| typedef Common::PtrList< NWN::Object > | ObjectList |
| typedef std::map< uint32, NWN::Object * > | ObjectMap |
Private Member Functions | |
| void | clear () |
| void | load () |
| void | loadARE (const Aurora::GFF3Struct &are) |
| void | loadGIT (const Aurora::GFF3Struct &git) |
| void | loadProperties (const Aurora::GFF3Struct &props) |
| void | loadTiles (const Aurora::GFF3List &tiles) |
| void | loadTile (const Aurora::GFF3Struct &t, Tile &tile) |
| void | loadObject (NWN::Object &object) |
| void | loadWaypoints (const Aurora::GFF3List &list) |
| void | loadPlaceables (const Aurora::GFF3List &list) |
| void | loadDoors (const Aurora::GFF3List &list) |
| void | loadCreatures (const Aurora::GFF3List &list) |
| void | loadModels () |
| void | unloadModels () |
| void | loadTileModels () |
| void | unloadTileModels () |
| void | loadTileset () |
| void | unloadTileset () |
| void | loadTiles () |
| void | unloadTiles () |
| void | checkActive (int x=-1, int y=-1) |
| void | setActive (NWN::Object *object) |
| NWN::Object * | getObjectAt (int x, int y) |
| void | highlightAll (bool enabled) |
| void | click (int x, int y) |
Static Private Member Functions | |
| static Common::UString | createDisplayName (const Common::UString &name) |
Private Attributes | |
| Module * | _module |
| The module this area is in. More... | |
| Common::UString | _resRef |
| The area's resref (resource ID). More... | |
| Common::UString | _displayName |
| The area's localized display name. More... | |
| Common::UString | _ambientDay |
| Ambient sound that plays by day. More... | |
| Common::UString | _ambientNight |
| Ambient sound that plays by night. More... | |
| uint32 | _musicDayTrack |
| Music track ID that plays by day. More... | |
| uint32 | _musicNightTrack |
| Music track ID that plays by night. More... | |
| uint32 | _musicBattleTrack |
| Music track ID that plays in battle. More... | |
| Common::UString | _musicDay |
| Music that plays by day. More... | |
| Common::UString | _musicNight |
| Music that plays by night. More... | |
| Common::UString | _musicBattle |
| Music that plays in battle. More... | |
| std::vector< Common::UString > | _musicBattleStinger |
| Battle music stingers. More... | |
| float | _ambientDayVol |
| Day ambient sound volume. More... | |
| float | _ambientNightVol |
| Night ambient sound volume. More... | |
| bool | _visible |
| Is the area currently visible? More... | |
| Sound::ChannelHandle | _ambientSound |
| Sound handle of the currently playing sound. More... | |
| Sound::ChannelHandle | _ambientMusic |
| Sound handle of the currently playing music. More... | |
| uint32 | _width |
| Width of the area in tiles, as seen from top-down. More... | |
| uint32 | _height |
| Height of the area in tiles, as seen from top-down. More... | |
| Common::UString | _tilesetName |
| Name of the tileset. More... | |
| Common::ScopedPtr< Tileset > | _tileset |
| The actual tileset. More... | |
| std::vector< Tile > | _tiles |
| The area's tiles. More... | |
| ObjectList | _objects |
| List of all objects in the area. More... | |
| ObjectMap | _objectMap |
| Map of all non-static objects in the area. More... | |
| NWN::Object * | _activeObject |
| The currently active (highlighted) object. More... | |
| bool | _highlightAll |
| Are we currently highlighting all objects? More... | |
| std::list< Events::Event > | _eventQueue |
| The event queue. More... | |
| Common::Mutex | _mutex |
| Mutex securing access to the area. More... | |
Friends | |
| class | Console |
Additional Inherited Members | |
Protected Attributes inherited from Engines::NWN::Object | |
| ObjectType | _type |
| The object's type. More... | |
| Common::UString | _name |
| The object's display name. More... | |
| Common::UString | _description |
| The object's description. More... | |
| Common::UString | _portrait |
| The object's portrait. More... | |
| Common::UString | _conversation |
| The object's default conversation. More... | |
| uint32 | _soundSet |
| The object's sound set, as an index into soundset.2da. More... | |
| Common::ScopedPtr< Aurora::SSFFile > | _ssf |
| The object's sound set. More... | |
| bool | _static |
| Is the object static? More... | |
| bool | _usable |
| Is the object usable? More... | |
| std::list< uint32 > | _ids |
| The object's model IDs. More... | |
| Aurora::NWScript::Object * | _pcSpeaker |
| The current PC speaking with the object. More... | |
| Area * | _area |
| The area the object is currently in. More... | |
| float | _position [3] |
| The object's position. More... | |
| float | _orientation [4] |
| The object's orientation. More... | |
| Sound::ChannelHandle | _sound |
| The currently playing object sound. More... | |
| Common::ScopedPtr< Tooltip > | _tooltip |
| The tooltip displayed over the object. More... | |
Protected Attributes inherited from Aurora::NWScript::Object | |
| uint32 | _id |
| Common::UString | _tag |
An area in Neverwinter Nights, holding all objects and room tiles within, as well as general area properties like the current background music and ambient sounds.
Note: the coordinate system of the in-world graphics is oriented as viewed from the top down. The negative Z axis goes down into the ground, while the positive Y axis points due north and the positive X axis points due east.
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| Engines::NWN::Area::Area | ( | Module & | module, |
| const Common::UString & | resRef | ||
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| Engines::NWN::Area::~Area | ( | ) |
Definition at line 70 of file area.cpp.
References _module, clear(), hide(), removeFocus(), and Engines::NWN::ObjectContainer::removeObject().

| void Engines::NWN::Area::addEvent | ( | const Events::Event & | event | ) |
Add a single event for consideration into the area event queue.
Definition at line 525 of file area.cpp.
References _eventQueue.
Referenced by Engines::NWN::Module::handleEvents().

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Definition at line 581 of file area.cpp.
References _highlightAll, _mutex, CursorMan, getObjectAt(), and setActive().
Referenced by notifyCameraMoved(), and processEventQueue().


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Definition at line 88 of file area.cpp.
References _module, _objects, _tiles, _tileset, Common::PtrList< T, Deallocator >::clear(), and Engines::NWN::ObjectContainer::removeObject().
Referenced by Area(), and ~Area().


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Definition at line 593 of file area.cpp.
References _module, _mutex, Engines::NWN::Object::click(), getObjectAt(), and Engines::NWN::Module::getPC().
Referenced by processEventQueue().


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Definition at line 626 of file area.cpp.
References Common::UString::begin(), and Common::UString::end().
Referenced by loadARE().


| const Common::UString & Engines::NWN::Area::getDisplayName | ( | ) |
Return the area's localized display name.
Definition at line 128 of file area.cpp.
References _displayName.
| const Common::UString & Engines::NWN::Area::getEnvironmentMap | ( | ) | const |
Return the area's environment map.
Definition at line 132 of file area.cpp.
References _tileset, and Aurora::kEmptyString.
Referenced by Engines::NWN::Creature::loadModel(), and Engines::NWN::Creature::setArea().

| uint32 Engines::NWN::Area::getMusicBattleTrack | ( | ) | const |
Return the music track ID playing in battle.
Definition at line 146 of file area.cpp.
References _musicBattleTrack.
| uint32 Engines::NWN::Area::getMusicDayTrack | ( | ) | const |
Return the music track ID playing by day.
Definition at line 138 of file area.cpp.
References _musicDayTrack.
Referenced by Engines::NWN::Functions::musicBackgroundGetDayTrack().

| uint32 Engines::NWN::Area::getMusicNightTrack | ( | ) | const |
Return the music track ID playing by night.
Definition at line 142 of file area.cpp.
References _musicNightTrack.
Referenced by Engines::NWN::Functions::musicBackgroundGetNightTrack().

| const Common::UString & Engines::NWN::Area::getName | ( | ) |
Return the area's localized name.
Definition at line 124 of file area.cpp.
References Engines::NWN::Object::getName().
Referenced by Engines::NWN::Console::cmdListAreas(), and Engines::NWN::Module::enterArea().


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Return the localized name of an area.
Definition at line 104 of file area.cpp.
References Common::UString::empty(), Common::UString::end(), Common::UString::erase(), Aurora::GFF3Struct::getString(), Aurora::GFF3File::getTopLevel(), Aurora::kFileTypeARE, and MKTAG.

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Definition at line 556 of file area.cpp.
References _objectMap, Graphics::Renderable::getID(), and GfxMan.
Referenced by checkActive(), and click().


| const Common::UString & Engines::NWN::Area::getResRef | ( | ) |
Return the area's resref (resource ID).
Definition at line 120 of file area.cpp.
References _resRef.
Referenced by Engines::NWN::Module::enterArea(), and Engines::NWN::Functions::jumpTo().

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Hide the area.
Reimplemented from Engines::NWN::Object.
Definition at line 246 of file area.cpp.
References _objects, _tiles, _visible, GfxMan, removeFocus(), stopSound(), and unloadModels().
Referenced by Engines::NWN::Module::enterArea(), and ~Area().


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Definition at line 603 of file area.cpp.
References _highlightAll, and _objectMap.
Referenced by processEventQueue().

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Definition at line 80 of file area.cpp.
References _resRef, Aurora::GFF3File::getTopLevel(), Aurora::kFileTypeARE, Aurora::kFileTypeGIT, loadARE(), loadGIT(), and MKTAG.
Referenced by Area().


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Definition at line 271 of file area.cpp.
References _displayName, _height, Engines::NWN::Object::_name, Aurora::NWScript::Object::_tag, _tiles, _tilesetName, _width, createDisplayName(), Common::UString::empty(), Common::UString::end(), Common::UString::erase(), Aurora::GFF3Struct::getList(), Aurora::GFF3Struct::getString(), Aurora::GFF3Struct::getUint(), loadTiles(), and Engines::NWN::ScriptContainer::readScripts().
Referenced by load().


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Definition at line 517 of file area.cpp.
References loadObject().
Referenced by loadGIT().


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Definition at line 509 of file area.cpp.
References _module, and loadObject().
Referenced by loadGIT().


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Definition at line 299 of file area.cpp.
References Aurora::GFF3Struct::getList(), Aurora::GFF3Struct::getStruct(), Aurora::GFF3Struct::hasField(), loadCreatures(), loadDoors(), loadPlaceables(), loadProperties(), and loadWaypoints().
Referenced by load().


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Definition at line 390 of file area.cpp.
References _objectMap, _objects, Engines::NWN::Object::isStatic(), Engines::NWN::Object::loadModel(), and loadTileModels().
Referenced by show().


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Definition at line 486 of file area.cpp.
References _module, _objects, and Engines::NWN::ObjectContainer::addObject().
Referenced by loadCreatures(), loadDoors(), loadPlaceables(), and loadWaypoints().


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Definition at line 501 of file area.cpp.
References loadObject().
Referenced by loadGIT().


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Definition at line 321 of file area.cpp.
References _ambientDay, _ambientDayVol, _ambientNight, _ambientNightVol, Aurora::TwoDAFile::getRow(), Aurora::TwoDARow::getString(), Aurora::GFF3Struct::getUint(), Aurora::kStrRefInvalid, setMusicBattleTrack(), setMusicDayTrack(), setMusicNightTrack(), and TwoDAReg.
Referenced by loadGIT().


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Definition at line 362 of file area.cpp.
References Engines::NWN::Area::Tile::animLoop, Aurora::GFF3Struct::getBool(), Aurora::GFF3Struct::getUint(), Engines::NWN::Area::Tile::height, Engines::NWN::Area::Tile::mainLight, Engines::NWN::Area::Tile::model, Engines::NWN::Area::Tile::orientation, Engines::NWN::Area::Tile::srcLight, Engines::NWN::Area::Tile::tile, and Engines::NWN::Area::Tile::tileID.
Referenced by loadTiles().


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Definition at line 416 of file area.cpp.
References loadTiles(), and loadTileset().
Referenced by loadModels().


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Definition at line 444 of file area.cpp.
References _height, _tiles, _tileset, _width, Common::UString::c_str(), Engines::NWN::Area::Tile::height, Engines::loadModelObject(), Engines::NWN::Tileset::Tile::model, Engines::NWN::Area::Tile::model, Engines::NWN::Area::Tile::orientation, Graphics::Aurora::Model::setOrientation(), Graphics::Aurora::Model::setPosition(), Engines::NWN::Area::Tile::tile, and Engines::NWN::Area::Tile::tileID.
Referenced by loadARE(), and loadTileModels().


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Definition at line 426 of file area.cpp.
References _resRef, _tileset, _tilesetName, Common::StackException::add(), Common::UString::c_str(), Common::UString::empty(), and status().
Referenced by loadTileModels().


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Definition at line 493 of file area.cpp.
References loadObject().
Referenced by loadGIT().


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Notify the area that the camera has been moved.
Reimplemented from Events::Notifyable.
Definition at line 621 of file area.cpp.
References checkActive().

| void Engines::NWN::Area::playAmbientMusic | ( | Common::UString | music = "" | ) |
Play the specified music (or the area's default) as ambient music.
Definition at line 195 of file area.cpp.
References _ambientMusic, _musicDay, Common::UString::empty(), Sound::kSoundTypeMusic, Engines::playSound(), and stopAmbientMusic().
Referenced by Engines::NWN::Functions::musicBackgroundPlay(), Engines::NWN::Game::playMusic(), and show().


| void Engines::NWN::Area::playAmbientSound | ( | Common::UString | sound = "" | ) |
Play the specified sound (or the area's default) as ambient sound.
Definition at line 208 of file area.cpp.
References _ambientDay, _ambientDayVol, _ambientSound, Common::UString::empty(), Sound::kSoundTypeSFX, Engines::playSound(), and stopAmbientSound().
Referenced by show().


| void Engines::NWN::Area::processEventQueue | ( | ) |
Process the current event queue.
Definition at line 529 of file area.cpp.
References _eventQueue, checkActive(), click(), highlightAll(), Events::kEventKeyDown, Events::kEventKeyUp, Events::kEventMouseDown, and Events::kEventMouseMove.
Referenced by Engines::NWN::Module::handleEvents().


| void Engines::NWN::Area::removeFocus | ( | ) |
Forcibly remove the focus from the currently highlighted object.
Definition at line 614 of file area.cpp.
References _activeObject, and Engines::NWN::Object::leave().
Referenced by hide(), Engines::NWN::Module::showMenu(), and ~Area().


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Definition at line 568 of file area.cpp.
References _activeObject, Engines::NWN::Object::enter(), and Engines::NWN::Object::leave().
Referenced by checkActive().


| void Engines::NWN::Area::setMusicBattleTrack | ( | uint32 | track | ) |
Set the music track ID playing in battle.
Definition at line 160 of file area.cpp.
References _musicBattle, _musicBattleStinger, _musicBattleTrack, Aurora::TwoDAFile::getRow(), Aurora::TwoDARow::getString(), Aurora::kStrRefInvalid, and TwoDAReg.
Referenced by loadProperties().


| void Engines::NWN::Area::setMusicDayTrack | ( | uint32 | track | ) |
Set the music track ID playing by day.
Definition at line 150 of file area.cpp.
References _musicDay, _musicDayTrack, and TwoDAReg.
Referenced by loadProperties(), and Engines::NWN::Functions::musicBackgroundChangeDay().

| void Engines::NWN::Area::setMusicNightTrack | ( | uint32 | track | ) |
Set the music track ID playing by night.
Definition at line 155 of file area.cpp.
References _musicNight, _musicNightTrack, and TwoDAReg.
Referenced by loadProperties(), and Engines::NWN::Functions::musicBackgroundChangeNight().

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Show the area.
Reimplemented from Engines::NWN::Object.
Definition at line 221 of file area.cpp.
References _objects, _tiles, _visible, GfxMan, loadModels(), playAmbientMusic(), and playAmbientSound().
Referenced by Engines::NWN::Module::enterArea().


| void Engines::NWN::Area::stopAmbientMusic | ( | ) |
Stop the ambient music.
Definition at line 187 of file area.cpp.
References _ambientMusic, and SoundMan.
Referenced by Engines::NWN::Functions::musicBackgroundStop(), playAmbientMusic(), Engines::NWN::Game::stopMusic(), and stopSound().

| void Engines::NWN::Area::stopAmbientSound | ( | ) |
Stop the ambient sound.
Definition at line 191 of file area.cpp.
References _ambientSound, and SoundMan.
Referenced by playAmbientSound(), and stopSound().

| void Engines::NWN::Area::stopSound | ( | ) |
Stop all sounds.
Definition at line 182 of file area.cpp.
References stopAmbientMusic(), and stopAmbientSound().
Referenced by hide().


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Definition at line 407 of file area.cpp.
References _objectMap, _objects, and unloadTileModels().
Referenced by hide().


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Definition at line 421 of file area.cpp.
References unloadTiles(), and unloadTileset().
Referenced by unloadModels().


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Definition at line 471 of file area.cpp.
References _height, _tiles, _width, Engines::NWN::Area::Tile::model, and Engines::NWN::Area::Tile::tile.
Referenced by unloadTileModels().

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Definition at line 440 of file area.cpp.
References _tileset.
Referenced by unloadTileModels().

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The currently active (highlighted) object.
Definition at line 194 of file area.h.
Referenced by removeFocus(), and setActive().
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Ambient sound that plays by day.
Definition at line 160 of file area.h.
Referenced by loadProperties(), and playAmbientSound().
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Day ambient sound volume.
Definition at line 174 of file area.h.
Referenced by loadProperties(), and playAmbientSound().
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Sound handle of the currently playing music.
Definition at line 180 of file area.h.
Referenced by playAmbientMusic(), and stopAmbientMusic().
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Ambient sound that plays by night.
Definition at line 161 of file area.h.
Referenced by loadProperties().
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Sound handle of the currently playing sound.
Definition at line 179 of file area.h.
Referenced by playAmbientSound(), and stopAmbientSound().
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The area's localized display name.
Definition at line 158 of file area.h.
Referenced by getDisplayName(), and loadARE().
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The event queue.
Definition at line 198 of file area.h.
Referenced by addEvent(), and processEventQueue().
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Height of the area in tiles, as seen from top-down.
Definition at line 183 of file area.h.
Referenced by loadARE(), loadTiles(), and unloadTiles().
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Are we currently highlighting all objects?
Definition at line 196 of file area.h.
Referenced by checkActive(), and highlightAll().
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The module this area is in.
Definition at line 154 of file area.h.
Referenced by Area(), clear(), click(), loadDoors(), loadObject(), and ~Area().
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Music that plays in battle.
Definition at line 169 of file area.h.
Referenced by setMusicBattleTrack().
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Music track ID that plays in battle.
Definition at line 165 of file area.h.
Referenced by getMusicBattleTrack(), and setMusicBattleTrack().
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Music that plays by day.
Definition at line 167 of file area.h.
Referenced by playAmbientMusic(), and setMusicDayTrack().
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Music track ID that plays by day.
Definition at line 163 of file area.h.
Referenced by getMusicDayTrack(), and setMusicDayTrack().
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Music that plays by night.
Definition at line 168 of file area.h.
Referenced by setMusicNightTrack().
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Music track ID that plays by night.
Definition at line 164 of file area.h.
Referenced by getMusicNightTrack(), and setMusicNightTrack().
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Mutex securing access to the area.
Definition at line 200 of file area.h.
Referenced by checkActive(), and click().
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Map of all non-static objects in the area.
Definition at line 191 of file area.h.
Referenced by getObjectAt(), highlightAll(), loadModels(), and unloadModels().
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List of all objects in the area.
Definition at line 190 of file area.h.
Referenced by clear(), hide(), loadModels(), loadObject(), show(), and unloadModels().
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The area's resref (resource ID).
Definition at line 156 of file area.h.
Referenced by getResRef(), load(), and loadTileset().
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The area's tiles.
Definition at line 188 of file area.h.
Referenced by clear(), hide(), loadARE(), loadTiles(), show(), and unloadTiles().
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The actual tileset.
Definition at line 186 of file area.h.
Referenced by clear(), getEnvironmentMap(), loadTiles(), loadTileset(), and unloadTileset().
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Name of the tileset.
Definition at line 185 of file area.h.
Referenced by loadARE(), and loadTileset().
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Width of the area in tiles, as seen from top-down.
Definition at line 182 of file area.h.
Referenced by loadARE(), loadTiles(), and unloadTiles().
1.8.14