xoreos
0.0.5
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A creature in a Neverwinter Nights area. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/maths.h"
#include "src/common/readfile.h"
#include "src/common/configman.h"
#include "src/aurora/types.h"
#include "src/aurora/talkman.h"
#include "src/aurora/resman.h"
#include "src/aurora/gff3file.h"
#include "src/aurora/2dafile.h"
#include "src/aurora/2dareg.h"
#include "src/graphics/aurora/model.h"
#include "src/graphics/aurora/modelnode.h"
#include "src/graphics/aurora/textureman.h"
#include "src/graphics/aurora/pltfile.h"
#include "src/events/events.h"
#include "src/engines/aurora/util.h"
#include "src/engines/aurora/model.h"
#include "src/engines/nwn/creature.h"
#include "src/engines/nwn/item.h"
#include "src/engines/nwn/area.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::NWN | |
Variables | |
static const uint32 | kBICID = MKTAG('B', 'I', 'C', ' ') |
static const char *const | Engines::NWN::kBodyPartModels [] |
static const char *const | Engines::NWN::kBodyPartNodes [] |
static const char *const | Engines::NWN::kBodyPartFields [] |
A creature in a Neverwinter Nights area.
Definition in file creature.cpp.
Definition at line 53 of file creature.cpp.
Referenced by Engines::NWN::Creature::openPC().