xoreos  0.0.5
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creature.cpp File Reference

A creature in a Neverwinter Nights area. More...

#include <cassert>
#include "src/common/util.h"
#include "src/common/maths.h"
#include "src/common/readfile.h"
#include "src/common/configman.h"
#include "src/aurora/types.h"
#include "src/aurora/talkman.h"
#include "src/aurora/resman.h"
#include "src/aurora/gff3file.h"
#include "src/aurora/2dafile.h"
#include "src/aurora/2dareg.h"
#include "src/graphics/aurora/model.h"
#include "src/graphics/aurora/modelnode.h"
#include "src/graphics/aurora/textureman.h"
#include "src/graphics/aurora/pltfile.h"
#include "src/events/events.h"
#include "src/engines/aurora/util.h"
#include "src/engines/aurora/model.h"
#include "src/engines/nwn/creature.h"
#include "src/engines/nwn/item.h"
#include "src/engines/nwn/area.h"
Include dependency graph for creature.cpp:

Go to the source code of this file.

Namespaces

 Engines
 
 Engines::NWN
 

Variables

static const uint32 kBICID = MKTAG('B', 'I', 'C', ' ')
 
static const char *const Engines::NWN::kBodyPartModels []
 
static const char *const Engines::NWN::kBodyPartNodes []
 
static const char *const Engines::NWN::kBodyPartFields []
 

Detailed Description

A creature in a Neverwinter Nights area.

Definition in file creature.cpp.

Variable Documentation

◆ kBICID

const uint32 kBICID = MKTAG('B', 'I', 'C', ' ')
static

Definition at line 53 of file creature.cpp.

Referenced by Engines::NWN::Creature::openPC().