87 for (
size_t i = 0; i <
_tiles.size(); i++)
void load(const Common::ConfigFile &set)
#define ResMan
Shortcut for accessing the sound manager.
This class allows reading/writing INI style config files.
#define TalkMan
Shortcut for accessing the talk manager.
A class holding an UTF-8 string.
void loadGeneral(const Common::ConfigDomain &general)
std::vector< Tile > _tiles
void load(SeekableReadStream &stream)
Common::UString _environmentMap
UString getString(const UString &key, const UString &def="") const
Exception that provides a stack of explanations.
A simple scoped smart pointer template.
Basic exceptions to throw.
const char * c_str() const
Return the (utf8 encoded) string data.
static UString format(const char *s,...) GCC_PRINTF(1
Print formatted data into an UString object, similar to sprintf().
A class storing a basic configuration file.
static const uint32 kStrRefInvalid
const Common::UString & getEnvironmentMap() const
Basic reading stream interfaces.
void loadTile(const Common::ConfigFile &set, uint i, Tile &tile)
A tileset in Neverwinter Nights.
Tileset(const Common::UString &resRef)
const Common::UString & getName() const
Basic type definitions to handle files used in BioWare's Aurora engine.
Accessor for a domain (section) in a config file.
The global talk manager for Aurora strings.
float getTilesHeight() const
const Tile & getTile(size_t n) const
uint getUint(const UString &key, uint def=0) const
The global resource manager for Aurora resources.