xoreos
0.0.5
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Basic Neverwinter Nights type definitions. More...
Go to the source code of this file.
Classes | |
struct | Engines::NWN::AnimationName |
struct | Engines::NWN::TalkAnimationName |
Namespaces | |
Engines | |
Engines::NWN | |
Functions | |
Alignment | Engines::NWN::getAlignmentLawChaos (uint8 lawChaos) |
Alignment | Engines::NWN::getAlignmentGoodEvil (uint8 goodEvil) |
Common::UString | Engines::NWN::getCreatureAnimationName (Animation animation, bool simple=false) |
Return the name (as found in the models) of a specific creature animation. More... | |
Common::UString | Engines::NWN::getCreatureTalkAnimationName (TalkAnimation animation) |
Return the name (as found in the models) of a specific creature talk animation. More... | |
Common::UString | Engines::NWN::getPlaceableAnimationName (Animation animation) |
Return the name (as found in the models) of a specific placeable animation. More... | |
Common::UString | Engines::NWN::getDoorAnimationName (Animation animation, bool alternate=false) |
Return the name (as found in the models) of a specific door animation. More... | |
bool | Engines::NWN::isAnimationLooping (Animation animation) |
Return true if the specified animation allows looping. More... | |
Basic Neverwinter Nights type definitions.
Definition in file types.cpp.