xoreos
0.0.5
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Engine class handling Neverwinter Nights. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/filelist.h"
#include "src/common/filepath.h"
#include "src/common/configman.h"
#include "src/aurora/util.h"
#include "src/aurora/resman.h"
#include "src/aurora/language.h"
#include "src/aurora/talkman.h"
#include "src/aurora/talktable_tlk.h"
#include "src/events/events.h"
#include "src/graphics/aurora/textureman.h"
#include "src/graphics/aurora/cursorman.h"
#include "src/graphics/aurora/fontman.h"
#include "src/engines/aurora/util.h"
#include "src/engines/aurora/loadprogress.h"
#include "src/engines/aurora/tokenman.h"
#include "src/engines/aurora/resources.h"
#include "src/engines/aurora/model.h"
#include "src/engines/nwn/nwn.h"
#include "src/engines/nwn/version.h"
#include "src/engines/nwn/modelloader.h"
#include "src/engines/nwn/console.h"
#include "src/engines/nwn/game.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::NWN | |
Engine class handling Neverwinter Nights.
Definition in file nwn.cpp.