25 #ifndef ENGINES_AURORA_RESOURCES_H 26 #define ENGINES_AURORA_RESOURCES_H 77 #endif // ENGINES_AURORA_RESOURCES_H
A class holding an UTF-8 string.
bool indexOptionalArchive(const Common::UString &file, uint32 priority, const std::vector< byte > &password, Common::ChangeID *changeID)
bool indexOptionalDirectory(const Common::UString &dir, const char *glob, int depth, uint32 priority, Common::ChangeID *changeID)
Add a directory to the resource manager, if it exists.
std::list< Common::ChangeID > ChangeList
void deindexResources(Common::ChangeID &changeID)
Remove previously added resources from the ResourceManager.
void indexMandatoryArchive(const Common::UString &file, uint32 priority, const std::vector< byte > &password, Common::ChangeID *changeID)
Helper class to represent an undoable change.
void indexMandatoryDirectory(const Common::UString &dir, const char *glob, int depth, uint32 priority, Common::ChangeID *changeID)
Add a directory to the resource manager, erroring out if it does not exist.
Basic type definitions to handle files used in BioWare's Aurora engine.
A class representing an undoable change.