xoreos  0.0.5
engines.cpp
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
26 
27 #include "src/engines/nwn/probes.h"
36 
37 #include "src/engines.h"
38 
39 void createEngineProbes(std::list<const Engines::EngineProbe *> &probes) {
49 }
50 
51 void destroyEngineProbes(std::list<const Engines::EngineProbe *> &probes) {
52  for (std::list<const Engines::EngineProbe *>::iterator p = probes.begin(); p != probes.end(); ++p)
53  delete *p;
54 
55  probes.clear();
56 }
void createEngineProbes(std::list< const Engines::EngineProbe *> &probes)
Create all probes for all our engines.
Definition: engines.cpp:39
Probing for an installation of Neverwinter Nights.
Probing for an installation of Jade Empire.
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:154
A probe that checks if an engine can handle game data found in a specific directory and creates an in...
Probing for an installation of Neverwinter Nights 2.
Probing for an installation of Dragon Age II.
Probing for an installation of Star Wars: Knights of the Old Republic II - The Sith Lords...
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:141
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:94
Probing for an installation of The Witcher.
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:117
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:135
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:80
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:81
Probing for an installation of Sonic Chronicles: The Dark Brotherhood.
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:98
void createEngineProbes(std::list< const ::Engines::EngineProbe *> &probes)
Definition: probes.cpp:87
Probing for an installation of Star Wars: Knights of the Old Republic.
Probing for an installation of Dragon Age: Origins.
void destroyEngineProbes(std::list< const Engines::EngineProbe *> &probes)
Destroy all the probes again.
Definition: engines.cpp:51
Utility functions to handle the engines.