xoreos
0.0.5
|
Classes | |
class | Area |
An area in Neverwinter Nights 2, holding all objects, room tiles and terrain within, as well as general area properties like the current background music and ambient sounds. More... | |
class | Campaign |
class | Console |
class | Creature |
class | Door |
class | EngineProbe |
class | Functions |
class | Game |
class | Location |
class | Module |
class | NWN2Engine |
class | NWN2ModelLoader |
class | Object |
An object within a NWN2 area. More... | |
class | ObjectContainer |
class | ObjectDistanceSort |
A class able to sort objects by distance to a target object. More... | |
class | Placeable |
class | ScriptContainer |
struct | ScriptName |
class | SearchType |
class | Situated |
class | TRXFile |
Loader for TRX, baked terrain files, found in Neverwinter Nights 2. More... | |
class | Waypoint |
Variables | |
static const ScriptName | kScriptNames [] |
static const Aurora::NWScript::Variable kDefaultObjectInvalid & | kDefaultValueObjectInvalid |
static const Aurora::NWScript::Variable kDefaultObjectSelf & | kDefaultValueObjectSelf |
static const uint32 | kRaceInvalid = 28 |
static const uint32 | kSubRaceInvalid = 255 |
static const uint32 | kClassInvalid = 255 |
Object type, matches the bitfield in nwscript.nss.
Common::UString Engines::NWN2::createDisplayName | ( | const Common::UString & | name | ) |
Strip text enclosed in {} from a string.
Definition at line 68 of file util.cpp.
References Common::UString::begin(), and Common::UString::end().
Referenced by Engines::NWN2::Area::loadARE().
void Engines::NWN2::createEngineProbes | ( | std::list< const EngineProbe *> & | probes | ) |
Create all probes for this engine and add them to the list.
void Engines::NWN2::createEngineProbes | ( | std::list< const ::Engines::EngineProbe *> & | probes | ) |
Definition at line 81 of file probes.cpp.
Referenced by createEngineProbes().
Definition at line 40 of file types.cpp.
References kAlignmentEvil, kAlignmentGood, and kAlignmentNeutral.
Referenced by Engines::NWN2::Functions::getAlignmentGoodEvil().
Definition at line 31 of file types.cpp.
References kAlignmentChaotic, kAlignmentLawful, and kAlignmentNeutral.
Referenced by Engines::NWN2::Functions::getAlignmentLawChaos().
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
bool Engines::NWN2::readTint | ( | const Aurora::GFF3Struct & | gff, |
float | t[3][4] | ||
) |
Definition at line 35 of file util.cpp.
References Common::UString::format(), Aurora::GFF3Struct::getStruct(), Aurora::GFF3Struct::getUint(), and Aurora::GFF3Struct::hasField().
Referenced by Engines::NWN2::Situated::loadProperties(), Engines::NWN2::Area::loadTile(), and readTint().
bool Engines::NWN2::readTint | ( | const Aurora::GFF3Struct & | gff, |
const Common::UString & | strct, | ||
float | t[3][4] | ||
) |
Definition at line 61 of file util.cpp.
References Aurora::GFF3Struct::getStruct(), Aurora::GFF3Struct::hasField(), and readTint().
|
static |
Definition at line 135 of file types.h.
Referenced by Engines::NWN2::Creature::getClass(), and Engines::NWN2::Functions::getClassByPosition().
|
static |
Definition at line 101 of file function_tables.h.
|
static |
Definition at line 102 of file function_tables.h.
|
static |
Definition at line 133 of file types.h.
Referenced by Engines::NWN2::Functions::getRacialType(), and Engines::NWN2::Creature::init().
|
static |
Definition at line 47 of file container.cpp.
Referenced by Engines::NWN2::ScriptContainer::readScripts().
|
static |
Definition at line 134 of file types.h.
Referenced by Engines::NWN2::Creature::init().