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xoreos
0.0.5
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| class | Area |
| An area in Neverwinter Nights 2, holding all objects, room tiles and terrain within, as well as general area properties like the current background music and ambient sounds. More... | |
| class | Campaign |
| class | Console |
| class | Creature |
| class | Door |
| class | EngineProbe |
| class | Functions |
| class | Game |
| class | Location |
| class | Module |
| class | NWN2Engine |
| class | NWN2ModelLoader |
| class | Object |
| An object within a NWN2 area. More... | |
| class | ObjectContainer |
| class | ObjectDistanceSort |
| A class able to sort objects by distance to a target object. More... | |
| class | Placeable |
| class | ScriptContainer |
| struct | ScriptName |
| class | SearchType |
| class | Situated |
| class | TRXFile |
| Loader for TRX, baked terrain files, found in Neverwinter Nights 2. More... | |
| class | Waypoint |
Variables | |
| static const ScriptName | kScriptNames [] |
| static const Aurora::NWScript::Variable kDefaultObjectInvalid & | kDefaultValueObjectInvalid |
| static const Aurora::NWScript::Variable kDefaultObjectSelf & | kDefaultValueObjectSelf |
| static const uint32 | kRaceInvalid = 28 |
| static const uint32 | kSubRaceInvalid = 255 |
| static const uint32 | kClassInvalid = 255 |
Object type, matches the bitfield in nwscript.nss.
| Common::UString Engines::NWN2::createDisplayName | ( | const Common::UString & | name | ) |
Strip text enclosed in {} from a string.
Definition at line 68 of file util.cpp.
References Common::UString::begin(), and Common::UString::end().
Referenced by Engines::NWN2::Area::loadARE().


| void Engines::NWN2::createEngineProbes | ( | std::list< const EngineProbe *> & | probes | ) |
Create all probes for this engine and add them to the list.
| void Engines::NWN2::createEngineProbes | ( | std::list< const ::Engines::EngineProbe *> & | probes | ) |
Definition at line 81 of file probes.cpp.
Referenced by createEngineProbes().

Definition at line 40 of file types.cpp.
References kAlignmentEvil, kAlignmentGood, and kAlignmentNeutral.
Referenced by Engines::NWN2::Functions::getAlignmentGoodEvil().

Definition at line 31 of file types.cpp.
References kAlignmentChaotic, kAlignmentLawful, and kAlignmentNeutral.
Referenced by Engines::NWN2::Functions::getAlignmentLawChaos().

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| bool Engines::NWN2::readTint | ( | const Aurora::GFF3Struct & | gff, |
| float | t[3][4] | ||
| ) |
Definition at line 35 of file util.cpp.
References Common::UString::format(), Aurora::GFF3Struct::getStruct(), Aurora::GFF3Struct::getUint(), and Aurora::GFF3Struct::hasField().
Referenced by Engines::NWN2::Situated::loadProperties(), Engines::NWN2::Area::loadTile(), and readTint().


| bool Engines::NWN2::readTint | ( | const Aurora::GFF3Struct & | gff, |
| const Common::UString & | strct, | ||
| float | t[3][4] | ||
| ) |
Definition at line 61 of file util.cpp.
References Aurora::GFF3Struct::getStruct(), Aurora::GFF3Struct::hasField(), and readTint().

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Definition at line 135 of file types.h.
Referenced by Engines::NWN2::Creature::getClass(), and Engines::NWN2::Functions::getClassByPosition().
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Definition at line 101 of file function_tables.h.
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Definition at line 102 of file function_tables.h.
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Definition at line 133 of file types.h.
Referenced by Engines::NWN2::Functions::getRacialType(), and Engines::NWN2::Creature::init().
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Definition at line 47 of file container.cpp.
Referenced by Engines::NWN2::ScriptContainer::readScripts().
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Definition at line 134 of file types.h.
Referenced by Engines::NWN2::Creature::init().
1.8.14