xoreos  0.0.5
highlightableguiquad.h
Go to the documentation of this file.
1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef GRAPHICS_AURORA_HIGHLIGHTABLEGUIQUAD_H
22 #define GRAPHICS_AURORA_HIGHLIGHTABLEGUIQUAD_H
23 
26 
27 namespace Graphics {
28 
29 namespace Aurora {
30 
32 
33 public:
35  float x1 , float y1 , float x2 , float y2,
36  float tX1 = 0.0f, float tY1 = 0.0f, float tX2 = 1.0f, float tY2 = 1.0f);
38 
39  void render (RenderPass pass);
40 };
41 
42 } // End of namespace Aurora
43 
44 } // End of namespace Graphics
45 
46 #endif // GRAPHICS_AURORA_HIGHLIGHTABLEGUIQUAD_H
A class holding an UTF-8 string.
Definition: ustring.h:48
RenderPass
Definition: types.h:97
void render(RenderPass pass)
Render the object.
HighlightableGUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)
#define pass
Definition: fft.cpp:257
A textured quad for a GUI element.