xoreos  0.0.5
highlightableguiquad.cpp
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
22 
23 namespace Graphics {
24 
25 namespace Aurora {
26 
28  float x1, float y1, float x2, float y2,
29  float tX1, float tY1, float tX2, float tY2) :
30  GUIQuad (texture, x1, y1, x2, y2, tX1, tY1, tX2, tY2) {
31 }
32 
34 }
35 
37  if (isHighlightable() && isHightlighted()) {
38  float initialR, initialG, initialB, initialA, r, g, b, a;
39  getColor(initialR, initialG, initialB, initialA);
40  incrementColor(initialR, initialG, initialB, initialA, r, g, b, a);
41  setColor(r, g, b, a);
42  }
44 }
45 
46 } // End of namespace Aurora
47 
48 } // End of namespace Graphics
A class holding an UTF-8 string.
Definition: ustring.h:48
void setColor(float r, float g, float b, float a)
Set the current color of the quad.
Definition: guiquad.cpp:143
void getColor(float &r, float &g, float &b, float &a) const
Get the current color of the quad.
Definition: guiquad.cpp:135
RenderPass
Definition: types.h:97
void render(RenderPass pass)
Render the object.
HighlightableGUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)
#define pass
Definition: fft.cpp:257
void render(RenderPass pass)
Render the object.
Definition: guiquad.cpp:240
void incrementColor(float initialR, float initialG, float initialB, float initialA, float &r, float &g, float &b, float &a)