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xoreos
0.0.5
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Directories | |
| directory | script |
Files | |
| file | area.cpp [code] |
| The context holding a Neverwinter Nights 2 area. | |
| file | area.h [code] |
| The context holding a Neverwinter Nights 2 area. | |
| file | campaign.cpp [code] |
| The context holding an Neverwinter Nights 2 campaign. | |
| file | campaign.h [code] |
| The context holding a Neverwinter Nights 2 campaign. | |
| file | console.cpp [code] |
| Neverwinter Nights 2 (debug) console. | |
| file | console.h [code] |
| Neverwinter Nights 2 (debug) console. | |
| file | creature.cpp [code] |
| A creature in a Neverwinter Nights 2 area. | |
| file | creature.h [code] |
| A creature in a Neverwinter Nights 2 area. | |
| file | door.cpp [code] |
| A door in a Neverwinter Nights 2 area. | |
| file | door.h [code] |
| A door in a Neverwinter Nights 2 area. | |
| file | game.cpp [code] |
| The context handling the gameplay in Neverwinter Nights 2. | |
| file | game.h [code] |
| The context handling the gameplay in Neverwinter Nights 2. | |
| file | location.cpp [code] |
| A location within a Neverwinter Nights 2 area. | |
| file | location.h [code] |
| A location within a Neverwinter Nights 2 area. | |
| file | modelloader.cpp [code] |
| Neverwinter Nights 2 model loader. | |
| file | modelloader.h [code] |
| Neverwinter Nights 2 model loader. | |
| file | module.cpp [code] |
| The context needed to run a Neverwinter Nights 2 module. | |
| file | module.h [code] |
| The context needed to run a Neverwinter Nights 2 module. | |
| file | nwn2.cpp [code] |
| Engine class handling Neverwinter Nights 2. | |
| file | nwn2.h [code] |
| Engine class handling Neverwinter Nights 2. | |
| file | object.cpp [code] |
| An object in a Neverwinter Nights 2 area. | |
| file | object.h [code] |
| An object in a Neverwinter Nights 2 area. | |
| file | objectcontainer.cpp [code] |
| A container of Neverwinter Nights 2 objects. | |
| file | objectcontainer.h [code] |
| A container of Neverwinter Nights 2 objects. | |
| file | placeable.cpp [code] |
| A placeable object in a Neverwinter Nights 2 area. | |
| file | placeable.h [code] |
| A placeable object in a Neverwinter Nights 2 area. | |
| file | probes.cpp [code] |
| Probing for an installation of Neverwinter Nights 2. | |
| file | probes.h [code] |
| Probing for an installation of Neverwinter Nights 2. | |
| file | situated.cpp [code] |
| A situated object in a Neverwinter Nights 2 area. | |
| file | situated.h [code] |
| A situated object in a Neverwinter Nights 2 area. | |
| file | trxfile.cpp [code] |
| Loader for Neverwinter Nights 2 baked terrain files (TRX). | |
| file | trxfile.h [code] |
| Loader for Neverwinter Nights 2 baked terrain files (TRX). | |
| file | types.cpp [code] |
| Basic Neverwinter Nights 2 type definitions. | |
| file | types.h [code] |
| Basic Neverwinter Nights 2 type definitions. | |
| file | util.cpp [code] |
| Neverwinter Nights 2 utility functions. | |
| file | util.h [code] |
| Neverwinter Nights 2 utility functions. | |
| file | waypoint.cpp [code] |
| A waypoint in a Neverwinter Nights 2 area. | |
| file | waypoint.h [code] |
| A waypoint in a Neverwinter Nights 2 area. | |
1.8.14