xoreos  0.0.5
Classes | Namespaces
area.h File Reference

The context holding a Neverwinter Nights 2 area. More...

#include <vector>
#include <list>
#include <map>
#include "src/common/types.h"
#include "src/common/scopedptr.h"
#include "src/common/ptrlist.h"
#include "src/common/ustring.h"
#include "src/common/mutex.h"
#include "src/aurora/types.h"
#include "src/graphics/aurora/types.h"
#include "src/sound/types.h"
#include "src/events/types.h"
#include "src/events/notifyable.h"
#include "src/engines/nwn2/object.h"
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Classes

class  Engines::NWN2::Area
 An area in Neverwinter Nights 2, holding all objects, room tiles and terrain within, as well as general area properties like the current background music and ambient sounds. More...
 
struct  Engines::NWN2::Area::Tile
 A tile. More...
 

Namespaces

 Engines
 
 Engines::NWN2
 

Detailed Description

The context holding a Neverwinter Nights 2 area.

Definition in file area.h.