xoreos
0.0.5
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Engine class handling Neverwinter Nights 2. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/error.h"
#include "src/common/filepath.h"
#include "src/common/filelist.h"
#include "src/common/readstream.h"
#include "src/common/configman.h"
#include "src/aurora/util.h"
#include "src/aurora/resman.h"
#include "src/aurora/language.h"
#include "src/aurora/talkman.h"
#include "src/aurora/talktable_tlk.h"
#include "src/graphics/aurora/cursorman.h"
#include "src/graphics/aurora/fontman.h"
#include "src/events/events.h"
#include "src/engines/aurora/util.h"
#include "src/engines/aurora/loadprogress.h"
#include "src/engines/aurora/resources.h"
#include "src/engines/aurora/model.h"
#include "src/engines/nwn2/nwn2.h"
#include "src/engines/nwn2/modelloader.h"
#include "src/engines/nwn2/console.h"
#include "src/engines/nwn2/game.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::NWN2 | |
Engine class handling Neverwinter Nights 2.
Definition in file nwn2.cpp.