xoreos
0.0.5
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A cube side. More...
#include <cube.h>
Public Member Functions | |
CubeSide (Cube &parent, int n) | |
~CubeSide () | |
void | calculateDistance () |
Calculate the object's distance. More... | |
void | render (RenderPass pass) |
Render the object. More... | |
Public Member Functions inherited from Graphics::Object | |
Object () | |
~Object () | |
Public Member Functions inherited from Graphics::Renderable | |
Renderable (RenderableType type) | |
~Renderable () | |
bool | operator< (const Queueable &q) const |
virtual void | advanceTime (float dt) |
Advance time (used by renderables with animations). More... | |
virtual void | renderImmediate (const glm::mat4 &parentTransform) |
For shader based systems, don't sort anything, render this right_now. More... | |
virtual void | queueRender (const glm::mat4 &parentTransform) |
Queue the object for later rendering. More... | |
double | getDistance () const |
Get the distance of the object from the viewer. More... | |
uint32 | getID () const |
Get the object's unique ID. More... | |
bool | isClickable () const |
Is the object clickable? More... | |
void | setClickable (bool clickable) |
Set the object's clickable state. More... | |
const Common::UString & | getTag () const |
Get the object's tag. More... | |
void | setTag (const Common::UString &tag) |
Set the object's tag. More... | |
bool | isVisible () const |
Is the object visible? More... | |
virtual void | show () |
Show the object. More... | |
virtual void | hide () |
Hide the object. More... | |
virtual bool | isIn (float x, float y) const |
Is that point within the object? More... | |
virtual bool | isIn (float x, float y, float z) const |
Is that point within the object? More... | |
virtual bool | isIn (float x1, float y1, float z1, float x2, float y2, float z2) const |
Does the line from x1.y1.z1 to x2.y2.z2 intersect with the object? More... | |
Public Member Functions inherited from Graphics::Queueable | |
Queueable () | |
virtual | ~Queueable () |
Private Attributes | |
Cube * | _parent |
int | _n |
Friends | |
class | Cube |
Additional Inherited Members | |
Protected Member Functions inherited from Graphics::Renderable | |
void | resort () |
void | lockFrame () |
void | unlockFrame () |
void | lockFrameIfVisible () |
void | unlockFrameIfVisible () |
Protected Member Functions inherited from Graphics::Queueable | |
bool | isInQueue (QueueType queue) const |
void | addToQueue (QueueType queue) |
void | removeFromQueue (QueueType queue) |
void | lockQueue (QueueType queue) |
void | unlockQueue (QueueType queue) |
void | sortQueue (QueueType queue) |
Protected Attributes inherited from Graphics::Renderable | |
QueueType | _queueExists |
QueueType | _queueVisible |
uint32 | _id |
bool | _clickable |
Common::UString | _tag |
double | _distance |
The distance of the object from the viewer. More... | |
Graphics::Aurora::CubeSide::CubeSide | ( | Cube & | parent, |
int | n | ||
) |
Definition at line 50 of file cube.cpp.
References calculateDistance(), and Graphics::Renderable::show().
Graphics::Aurora::CubeSide::~CubeSide | ( | ) |
Definition at line 56 of file cube.cpp.
References Graphics::Renderable::hide().
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virtual |
Calculate the object's distance.
Implements Graphics::Renderable.
Definition at line 60 of file cube.cpp.
References Graphics::Renderable::_distance, _n, _parent, ABS(), and Graphics::Aurora::Cube::applyTransformation().
Referenced by CubeSide().
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virtual |
Render the object.
Implements Graphics::Renderable.
Definition at line 68 of file cube.cpp.
References _n, _parent, Graphics::Aurora::Cube::_texture, Graphics::Aurora::Cube::applyTransformation(), Graphics::Aurora::Cube::callList(), Graphics::Aurora::TextureHandle::getTexture(), Graphics::Aurora::Texture::hasAlpha(), Graphics::kRenderPassOpaque, Graphics::kRenderPassTransparent, Graphics::Aurora::Cube::newFrame(), pass, and Graphics::Aurora::Cube::setTexture().
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private |
Definition at line 58 of file cube.h.
Referenced by calculateDistance(), and render().
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private |
Definition at line 57 of file cube.h.
Referenced by calculateDistance(), and render().