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xoreos
0.0.5
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A renderable game object. More...
#include <object.h>


Public Member Functions | |
| Object () | |
| ~Object () | |
Public Member Functions inherited from Graphics::Renderable | |
| Renderable (RenderableType type) | |
| ~Renderable () | |
| bool | operator< (const Queueable &q) const |
| virtual void | calculateDistance ()=0 |
| Calculate the object's distance. More... | |
| virtual void | advanceTime (float dt) |
| Advance time (used by renderables with animations). More... | |
| virtual void | render (RenderPass pass)=0 |
| Render the object. More... | |
| virtual void | renderImmediate (const glm::mat4 &parentTransform) |
| For shader based systems, don't sort anything, render this right_now. More... | |
| virtual void | queueRender (const glm::mat4 &parentTransform) |
| Queue the object for later rendering. More... | |
| double | getDistance () const |
| Get the distance of the object from the viewer. More... | |
| uint32 | getID () const |
| Get the object's unique ID. More... | |
| bool | isClickable () const |
| Is the object clickable? More... | |
| void | setClickable (bool clickable) |
| Set the object's clickable state. More... | |
| const Common::UString & | getTag () const |
| Get the object's tag. More... | |
| void | setTag (const Common::UString &tag) |
| Set the object's tag. More... | |
| bool | isVisible () const |
| Is the object visible? More... | |
| virtual void | show () |
| Show the object. More... | |
| virtual void | hide () |
| Hide the object. More... | |
| virtual bool | isIn (float x, float y) const |
| Is that point within the object? More... | |
| virtual bool | isIn (float x, float y, float z) const |
| Is that point within the object? More... | |
| virtual bool | isIn (float x1, float y1, float z1, float x2, float y2, float z2) const |
| Does the line from x1.y1.z1 to x2.y2.z2 intersect with the object? More... | |
Public Member Functions inherited from Graphics::Queueable | |
| Queueable () | |
| virtual | ~Queueable () |
Additional Inherited Members | |
Protected Member Functions inherited from Graphics::Renderable | |
| void | resort () |
| void | lockFrame () |
| void | unlockFrame () |
| void | lockFrameIfVisible () |
| void | unlockFrameIfVisible () |
Protected Member Functions inherited from Graphics::Queueable | |
| bool | isInQueue (QueueType queue) const |
| void | addToQueue (QueueType queue) |
| void | removeFromQueue (QueueType queue) |
| void | lockQueue (QueueType queue) |
| void | unlockQueue (QueueType queue) |
| void | sortQueue (QueueType queue) |
Protected Attributes inherited from Graphics::Renderable | |
| QueueType | _queueExists |
| QueueType | _queueVisible |
| uint32 | _id |
| bool | _clickable |
| Common::UString | _tag |
| double | _distance |
| The distance of the object from the viewer. More... | |
1.8.14