xoreos  0.0.5
highlightabletext.cpp
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
22 
23 namespace Graphics {
24 
25 namespace Aurora {
26 
27 HighlightableText::HighlightableText(const FontHandle &font, float w, float h, const Common::UString &str, float r, float g, float b, float a, float halign, float valign) :
28  Text(font, w, h, str, r, g, b, a, halign, valign) {
29 }
30 
32 }
33 
35  // Text objects should always be transparent
36  if (pass == kRenderPassOpaque)
37  return;
38 
39  if (isHighlightable() && isHightlighted()) {
40  float initialR, initialG, initialB, initialA, r, g, b, a;
41  getColor(initialR, initialG, initialB, initialA);
42  incrementColor(initialR, initialG, initialB, initialA, r, g, b, a);
43  setColor(r, g, b, a);
44  }
46 }
47 
48 } // End of namespace Aurora
49 
50 } // End of namespace Graphics
HighlightableText(const FontHandle &font, float w, float h, const Common::UString &str, float r=1.0f, float g=1.0f, float b=1.0f, float a=1.0f, float halign=kHAlignLeft, float valign=kVAlignTop)
A class holding an UTF-8 string.
Definition: ustring.h:48
A handle to a font.
Definition: fonthandle.h:52
void render(RenderPass pass)
Render the object.
void getColor(float &r, float &g, float &b, float &a) const
Definition: text.cpp:120
A text object.
Definition: text.h:42
RenderPass
Definition: types.h:97
void render(RenderPass pass)
Render the object.
Definition: text.cpp:218
#define pass
Definition: fft.cpp:257
void incrementColor(float initialR, float initialG, float initialB, float initialA, float &r, float &g, float &b, float &a)
Only render opaque parts.
Definition: types.h:98
void setColor(float r, float g, float b, float a)
Definition: text.cpp:127