xoreos  0.0.5
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model_nwn2.cpp File Reference

Loading MDB files found in Neverwinter Nights 2. More...

#include <cstring>
#include "src/common/error.h"
#include "src/common/maths.h"
#include "src/common/readstream.h"
#include "src/common/encoding.h"
#include "src/common/strutil.h"
#include "src/aurora/types.h"
#include "src/aurora/resman.h"
#include "src/graphics/images/decoder.h"
#include "src/graphics/images/surface.h"
#include "src/graphics/aurora/model_nwn2.h"
#include "src/graphics/aurora/textureman.h"
#include "src/graphics/aurora/texture.h"
Include dependency graph for model_nwn2.cpp:

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Namespaces

 Graphics
 
 Graphics::Aurora
 

Variables

static IGNORE_UNUSED_VARIABLES const uint32 kMDBID = MKTAG('N', 'W', 'N', '2')
 
static const uint32 kRigidID = MKTAG('R', 'I', 'G', 'D')
 
static const uint32 kSkinID = MKTAG('S', 'K', 'I', 'N')
 

Detailed Description

Loading MDB files found in Neverwinter Nights 2.

Definition in file model_nwn2.cpp.

Variable Documentation

◆ kMDBID

IGNORE_UNUSED_VARIABLES const uint32 kMDBID = MKTAG('N', 'W', 'N', '2')
static

Definition at line 51 of file model_nwn2.cpp.

Referenced by Graphics::Aurora::Model_NWN2::load().

◆ kRigidID

const uint32 kRigidID = MKTAG('R', 'I', 'G', 'D')
static

◆ kSkinID

const uint32 kSkinID = MKTAG('S', 'K', 'I', 'N')
static