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| file | audiostream.cpp [code] |
| | Streaming audio.
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| |
| file | audiostream.h [code] |
| | Streaming audio.
|
| |
| file | fmodsamplebank.cpp [code] |
| | An FMOD SampleBank, found in Dragon Age: Origins as FSB files.
|
| |
| file | fmodsamplebank.h [code] |
| | An FMOD SampleBank, found in Dragon Age: Origins as FSB files.
|
| |
| file | interleaver.cpp [code] |
| | An audio stream interleaving several other audio streams.
|
| |
| file | interleaver.h [code] |
| | An audio stream interleaving several other audio streams.
|
| |
| file | sound.cpp [code] |
| | The global sound manager, handling all sound output.
|
| |
| file | sound.h [code] |
| | The global sound manager, handling all sound output.
|
| |
| file | types.h [code] |
| | Basic sound types.
|
| |
| file | wwisesoundbank.cpp [code] |
| | A Wwise SoundBank, found in Dragon Age II as BNK files.
|
| |
| file | wwisesoundbank.h [code] |
| | A Wwise SoundBank, found in Dragon Age II as BNK files.
|
| |
| file | xactwavebank.cpp [code] |
| | An abstract XACT WaveBank, containing sound files.
|
| |
| file | xactwavebank.h [code] |
| | An abstract XACT WaveBank, containing sound files.
|
| |
| file | xactwavebank_ascii.cpp [code] |
| | An ASCII XACT WaveBank, found in the non-Xbox versions of Jade Empire as _xwb.txt files.
|
| |
| file | xactwavebank_ascii.h [code] |
| | An ASCII XACT WaveBank, found in the non-Xbox versions of Jade Empire as _xwb.txt files.
|
| |
| file | xactwavebank_binary.cpp [code] |
| | A binary XACT WaveBank, found in the Xbox version of Jade Empire as XWB files.
|
| |
| file | xactwavebank_binary.h [code] |
| | A binary XACT WaveBank, found in the Xbox version of Jade Empire as XWB files.
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| |