xoreos
0.0.5
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A binary XACT WaveBank, found in the Xbox version of Jade Empire as XWB files. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/strutil.h"
#include "src/common/error.h"
#include "src/common/encoding.h"
#include "src/common/memreadstream.h"
#include "src/sound/xactwavebank_binary.h"
#include "src/sound/decoders/pcm.h"
#include "src/sound/decoders/adpcm.h"
#include "src/sound/decoders/asf.h"
Go to the source code of this file.
Classes | |
struct | Sound::Segment |
Namespaces | |
Sound | |
Enumerations | |
enum | Sound::XWBFlags { Sound::kXWBFlagsStreaming = 0x00000001, Sound::kXWBFlagsEntryNames = 0x00010000, Sound::kXWBFlagsCompact = 0x00020000, Sound::kXWBFlagsSyncDisabled = 0x00040000, Sound::kXWBFlagsSeekTables = 0x00080000 } |
enum | Sound::WaveFlags { Sound::kWaveFlagsReadAhead = 0x00000001, Sound::kWaveFlagsLoopCache = 0x00000002, Sound::kWaveFlagsRemoveLoopTail = 0x00000004, Sound::kWaveFlagsIgnoreLoop = 0x00000008 } |
enum | Sound::Segments { Sound::kSegmentBankData = 0, Sound::kSegmentEntryMetaData, Sound::kSegmentEntryNames, Sound::kSegmentWaveData, Sound::kSegmentMAX } |
A binary XACT WaveBank, found in the Xbox version of Jade Empire as XWB files.
Definition in file xactwavebank_binary.cpp.