50 e.
add(
"Failed loading XACT WaveBank \"%s\"", name.
c_str());
#define ResMan
Shortcut for accessing the sound manager.
void add(const char *s,...) GCC_PRINTF(2
static XACTWaveBank * load(const Common::UString &name)
Load an XACT WaveBank, of either ASCII or Binary format.
A class holding an UTF-8 string.
A binary XACT WaveBank, found in the Xbox version of Jade Empire as XWB files.
An abstract XACT WaveBank interface.
Exception that provides a stack of explanations.
Class to hold audio resource data of an ASCII representation of an XWB wavebank file.
const char * c_str() const
Return the (utf8 encoded) string data.
Class to hold audio resource data of an XWB wavebank file.
An ASCII XACT WaveBank, found in the non-Xbox versions of Jade Empire as _xwb.txt files...
Interface for a seekable & readable data stream.
The global resource manager for Aurora resources.
An abstract XACT WaveBank, containing sound files.