xoreos  0.0.5
meshman.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
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4  * can be found in the AUTHORS file distributed with this source
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20 
25 #ifndef GRAPHICS_MESH_MESHMAN_H
26 #define GRAPHICS_MESH_MESHMAN_H
27 
28 #include <map>
29 
30 #include "src/common/ustring.h"
31 #include "src/common/singleton.h"
32 #include "src/common/mutex.h"
33 
34 #include "src/graphics/mesh/mesh.h"
35 
36 namespace Graphics {
37 
38 namespace Mesh {
39 
41 class MeshManager : public Common::Singleton<MeshManager> {
42 public:
43  MeshManager();
44  ~MeshManager();
45 
47  void init();
49  void deinit();
50 
52  void cleanup();
53 
55  void addMesh(Mesh *mesh);
56 
58  void delMesh(Mesh *mesh);
59 
61  Mesh *getMesh(const Common::UString &name);
62 
63 private:
64  std::map<Common::UString, Mesh *> _resourceMap;
65 
66  std::map<Common::UString, Mesh *>::iterator delResource(std::map<Common::UString, Mesh *>::iterator iter);
67 };
68 
69 } // End of namespace Mesh
70 
71 } // End of namespace Graphics
72 
74 #define MeshMan Graphics::Mesh::MeshManager::instance()
75 
76 #endif // GRAPHICS_MESH_MESHMAN_H
Class and macro for implementing singletons.
A class holding an UTF-8 string.
Definition: ustring.h:48
Generic mesh handling class.
Mesh * getMesh(const Common::UString &name)
Returns a mesh with the given name, or zero if it does not exist.
Definition: meshman.cpp:106
void delMesh(Mesh *mesh)
Forcibly remove the mesh from the map.
Definition: meshman.cpp:95
Generic template base class for implementing the singleton design pattern.
Definition: singleton.h:61
std::map< Common::UString, Mesh * >::iterator delResource(std::map< Common::UString, Mesh *>::iterator iter)
Definition: meshman.cpp:115
The mesh manager.
Definition: meshman.h:41
void cleanup()
Remove any resource that has a usage count of zero.
Definition: meshman.cpp:72
std::map< Common::UString, Mesh * > _resourceMap
Definition: meshman.h:64
Unicode string handling.
Thread mutex classes.
void deinit()
Deinitialise mesh management subsystem.
Definition: meshman.cpp:65
void addMesh(Mesh *mesh)
Adds a mesh to be managed.
Definition: meshman.cpp:84
void init()
Initialise mesh management, including default mesh creation.
Definition: meshman.cpp:46