53 invisible =
_model->getNode(
"Plane72");
60 invisible =
_model->getNode(
"Plane52");
87 _model->setPosition(x, y, z);
95 return _model->getHeight();
110 for (
size_t i = 0; i < 12; i++) {
146 int UNUSED(newWidth),
int newHeight) {
The global graphics manager.
void setInvisible(bool invisible)
Should the node never be rendered at all?
A class holding an UTF-8 string.
void setPosition(float x, float y, float z)
Set the GUI's position.
void reset(PointerType o=0)
Resets the pointer with the new value.
Basic exceptions to throw.
static UString format(const char *s,...) GCC_PRINTF(1
Print formatted data into an UString object, similar to sprintf().
A node within a 3D model.
void callbackActive(Widget &widget)
Callback that's triggered when a widget was activated.
#define WindowMan
Shortcut for accessing the window manager.
Low-level detection of architecture/system properties.
Graphics::Aurora::Model * loadModelGUI(const Common::UString &resref)
void addWidget(Widget *widget)
Add a widget.
void notifyResized(int oldWidth, int oldHeight, int newWidth, int newHeight)
Generic Aurora engines model functions.