float getHeight() const
Get the height of the model's bounding box.
A class holding an UTF-8 string.
float getWidth() const
Get the width of the model's bounding box.
void hide()
Hide the object.
Basic exceptions to throw.
const char * c_str() const
Return the (utf8 encoded) string data.
void freeModel(Graphics::Aurora::Model *&model)
A node within a 3D model.
void setPosition(float x, float y, float z)
Set the current position of the model.
void show()
Show the object.
void setTag(const Common::UString &tag)
Set the object's tag.
Graphics::Aurora::Model * loadModelGUI(const Common::UString &resref)
ModelNode * getNode(const Common::UString &node)
Get the specified node, from the current state.
Generic Aurora engines model functions.