xoreos  0.0.5
objectref.cpp
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
28 
29 #include "src/aurora/types.h"
30 
31 namespace Aurora {
32 
33 namespace NWScript {
34 
36 }
37 
38 ObjectReference::ObjectReference(const Object *object) : _id(object ? object->getID() : kObjectIDInvalid) {
39 }
40 
42  return _id;
43 }
44 
46  if (_id == kObjectIDInvalid)
47  return 0;
48 
49  return ObjectMan.findObject(_id);
50 }
51 
53  _id = objref._id;
54  return *this;
55 }
56 
58  _id = object ? object->getID() : kObjectIDInvalid;
59  return *this;
60 }
61 
63  return _id == objref._id;
64 }
65 
66 } // End of namespace NWScript
67 
68 } // End of namespace Aurora
#define ObjectMan
Definition: objectman.h:56
static const uint32 kObjectIDInvalid
Definition: types.h:442
ObjectReference & operator=(const ObjectReference &objref)
Definition: objectref.cpp:52
NWScript object manager.
Basic type definitions to handle files used in BioWare&#39;s Aurora engine.
Reference to an NWScript object.
An NWScript object.
uint32_t uint32
Definition: types.h:204
bool operator==(const ObjectReference &objref)
Definition: objectref.cpp:62