xoreos
0.0.5
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An animation to be applied to a model. More...
#include "glm/gtc/type_ptr.hpp"
#include "glm/gtc/matrix_transform.hpp"
#include "src/common/readstream.h"
#include "src/common/debug.h"
#include "src/graphics/graphics.h"
#include "src/graphics/camera.h"
#include "src/graphics/aurora/model.h"
#include "src/graphics/aurora/modelnode.h"
#include "src/graphics/aurora/animation.h"
#include "src/graphics/aurora/animnode.h"
Go to the source code of this file.
Namespaces | |
Graphics | |
Graphics::Aurora | |
Functions | |
static float | Graphics::Aurora::dotQuaternion (float x1, float y1, float z1, float q1, float x2, float y2, float z2, float q2) |
Return the dot product of two quaternions. More... | |
static void | Graphics::Aurora::normQuaternion (float xIn, float yIn, float zIn, float qIn, float &xOut, float &yOut, float &zOut, float &qOut) |
Normalize a quaternion. More... | |
static void | Graphics::Aurora::multiply (const float *v, const glm::mat4 &m, float *rv) |
An animation to be applied to a model.
Definition in file animation.cpp.