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| HUD (Module &module, ::Engines::Console *console=0) |
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void | setReturnStrref (uint32 id) |
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void | setReturnQueryStrref (uint32 id) |
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void | setReturnEnabled (bool) |
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void | setMinimap (const Common::UString &map, int northAxis, float worldPt1X, float worldPt1Y, float worldPt2X, float worldPt2Y, float mapPt1X, float mapPt1Y, float mapPt2X, float mapPt2Y) |
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void | setPosition (float x, float y) |
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void | setRotation (float angle) |
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void | showContainer (Inventory &inv) |
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void | setPartyLeader (Creature *creature) |
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void | setPartyMember1 (Creature *creature) |
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void | setPartyMember2 (Creature *creature) |
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| GUI (::Engines::Console *console=0) |
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| ~GUI () |
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virtual void | show () |
| Show the GUI. More...
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virtual void | hide () |
| Hide the GUI. More...
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void | convertToXoreos (float &x, float &y, const float widgetHeight) const |
| Converts Kotor' GUI coordinates with a coordinate origin in the upper left corner to the Xoreos coordinate system with the coordinate origin in the center. More...
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void | convertToGUI (float &x, float &y, const float widgetHeight) const |
| Converts Xoreos' coordinates with a coordinate origin in the center to Kotor's GUI coordinates with the coordinate origin in the the upper left corner. More...
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Common::UString | getName () const |
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| GUI (Console *console=0) |
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uint32 | run (uint32 startCode=kStartCodeNone) |
| Run the GUI. More...
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virtual void | abort () |
| Abort the currently running GUI. More...
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void | addEvent (const Events::Event &event) |
| Add a single event for consideration into the GUI event queue. More...
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uint32 | processEventQueue () |
| Process the current event queue. More...
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virtual void | callbackActive (Widget &widget) |
| Callback that's triggered when a widget was activated. More...
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virtual void | mouseUp () |
| The mouse state has changed. More...
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virtual void | mouseDown () |
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void | load (const Common::UString &resref) |
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WidgetPanel * | getPanel (const Common::UString &tag, bool vital=false) |
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WidgetLabel * | getLabel (const Common::UString &tag, bool vital=false) |
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WidgetProtoItem * | getProtoItem (const Common::UString &tag, bool vital=false) |
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WidgetButton * | getButton (const Common::UString &tag, bool vital=false) |
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WidgetCheckBox * | getCheckBox (const Common::UString &tag, bool vital=false) |
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WidgetSlider * | getSlider (const Common::UString &tag, bool vital=false) |
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WidgetScrollbar * | getScrollbar (const Common::UString &tag, bool vital=false) |
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WidgetProgressbar * | getProgressbar (const Common::UString &tag, bool vital=false) |
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WidgetListBox * | getListBox (const Common::UString &tag, bool vital=false) |
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void | addBackground (const Common::UString &background, bool front=false) |
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void | setCheckBoxState (const Common::UString &tag, bool state) |
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bool | getCheckBoxState (const Common::UString &tag) |
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void | addWidget (Widget *widget) |
| Add a widget. More...
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void | removeWidget (Widget *widget) |
| Remove a widget. More...
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void | clearWidgets () |
| Clear all widgets. More...
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bool | empty () |
| Check if the gui is currently empty. More...
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bool | hasWidget (const Common::UString &tag) const |
| Does this specific widget exist within the GUI? More...
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Widget * | getWidget (const Common::UString &tag, bool vital=false) |
| Return a widget in the GUI. More...
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const Widget * | getWidget (const Common::UString &tag, bool vital=false) const |
| Return a widget in the GUI. More...
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void | declareGroup (const std::list< Widget *> &group) |
| Put these widgets together into a group. More...
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void | removeFocus () |
| Forcefully remove the focus from the current widget. More...
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void | updateMouse () |
| Force an update of the mouse position. More...
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uint32 | sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true) |
| Open up a sub GUI. More...
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void | setPosition (float x, float y, float z) |
| Set the GUI's position. More...
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void | getPosition (float &x, float &y, float &z) const |
| Get the GUI's position. More...
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virtual void | callbackRun () |
| Callback that's triggered periodically in the run() method. More...
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virtual void | callbackTextInput (const Common::UString &text) |
| Callback that's triggered when a text input is received. More...
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virtual void | callbackKeyInput (const Events::Key &key, const Events::EventType &type) |
| Callback that's triggered when a key is pressed or released. More...
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void | addChild (GUI *gui) |
| Add a child GUI object to this GUI. More...
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void | removeChild (GUI *gui) |
| Remove a child GUI object from this GUI. More...
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Definition at line 45 of file hud.h.