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| | HUD (Module &module, ::Engines::Console *console=0) |
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| void | setReturnStrref (uint32 id) |
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| void | setReturnQueryStrref (uint32 id) |
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| void | setReturnEnabled (bool) |
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| void | setMinimap (const Common::UString &map, int northAxis, float worldPt1X, float worldPt1Y, float worldPt2X, float worldPt2Y, float mapPt1X, float mapPt1Y, float mapPt2X, float mapPt2Y) |
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| void | setPosition (float x, float y) |
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| void | setRotation (float angle) |
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| void | showContainer (Inventory &inv) |
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| void | setPartyLeader (Creature *creature) |
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| void | setPartyMember1 (Creature *creature) |
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| void | setPartyMember2 (Creature *creature) |
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| | GUI (::Engines::Console *console=0) |
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| | ~GUI () |
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| virtual void | show () |
| | Show the GUI. More...
|
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| virtual void | hide () |
| | Hide the GUI. More...
|
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| void | convertToXoreos (float &x, float &y, const float widgetHeight) const |
| | Converts Kotor' GUI coordinates with a coordinate origin in the upper left corner to the Xoreos coordinate system with the coordinate origin in the center. More...
|
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| void | convertToGUI (float &x, float &y, const float widgetHeight) const |
| | Converts Xoreos' coordinates with a coordinate origin in the center to Kotor's GUI coordinates with the coordinate origin in the the upper left corner. More...
|
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| Common::UString | getName () const |
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| | GUI (Console *console=0) |
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| uint32 | run (uint32 startCode=kStartCodeNone) |
| | Run the GUI. More...
|
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| virtual void | abort () |
| | Abort the currently running GUI. More...
|
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| void | addEvent (const Events::Event &event) |
| | Add a single event for consideration into the GUI event queue. More...
|
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| uint32 | processEventQueue () |
| | Process the current event queue. More...
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| |
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| virtual void | callbackActive (Widget &widget) |
| | Callback that's triggered when a widget was activated. More...
|
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| virtual void | mouseUp () |
| | The mouse state has changed. More...
|
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| virtual void | mouseDown () |
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| void | load (const Common::UString &resref) |
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| WidgetPanel * | getPanel (const Common::UString &tag, bool vital=false) |
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| WidgetLabel * | getLabel (const Common::UString &tag, bool vital=false) |
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| WidgetProtoItem * | getProtoItem (const Common::UString &tag, bool vital=false) |
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| WidgetButton * | getButton (const Common::UString &tag, bool vital=false) |
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| WidgetCheckBox * | getCheckBox (const Common::UString &tag, bool vital=false) |
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| WidgetSlider * | getSlider (const Common::UString &tag, bool vital=false) |
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| WidgetScrollbar * | getScrollbar (const Common::UString &tag, bool vital=false) |
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| WidgetProgressbar * | getProgressbar (const Common::UString &tag, bool vital=false) |
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| WidgetListBox * | getListBox (const Common::UString &tag, bool vital=false) |
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| void | addBackground (const Common::UString &background, bool front=false) |
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| void | setCheckBoxState (const Common::UString &tag, bool state) |
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| bool | getCheckBoxState (const Common::UString &tag) |
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| void | addWidget (Widget *widget) |
| | Add a widget. More...
|
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| void | removeWidget (Widget *widget) |
| | Remove a widget. More...
|
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| void | clearWidgets () |
| | Clear all widgets. More...
|
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| bool | empty () |
| | Check if the gui is currently empty. More...
|
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| bool | hasWidget (const Common::UString &tag) const |
| | Does this specific widget exist within the GUI? More...
|
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| Widget * | getWidget (const Common::UString &tag, bool vital=false) |
| | Return a widget in the GUI. More...
|
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| const Widget * | getWidget (const Common::UString &tag, bool vital=false) const |
| | Return a widget in the GUI. More...
|
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| void | declareGroup (const std::list< Widget *> &group) |
| | Put these widgets together into a group. More...
|
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| void | removeFocus () |
| | Forcefully remove the focus from the current widget. More...
|
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| void | updateMouse () |
| | Force an update of the mouse position. More...
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| uint32 | sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true) |
| | Open up a sub GUI. More...
|
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| void | setPosition (float x, float y, float z) |
| | Set the GUI's position. More...
|
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| void | getPosition (float &x, float &y, float &z) const |
| | Get the GUI's position. More...
|
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| virtual void | callbackRun () |
| | Callback that's triggered periodically in the run() method. More...
|
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| virtual void | callbackTextInput (const Common::UString &text) |
| | Callback that's triggered when a text input is received. More...
|
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| virtual void | callbackKeyInput (const Events::Key &key, const Events::EventType &type) |
| | Callback that's triggered when a key is pressed or released. More...
|
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| void | addChild (GUI *gui) |
| | Add a child GUI object to this GUI. More...
|
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| void | removeChild (GUI *gui) |
| | Remove a child GUI object from this GUI. More...
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Definition at line 45 of file hud.h.