xoreos  0.0.5
Public Member Functions | Private Attributes | List of all members
Engines::KotOR2::IngameGUI Class Reference

#include <ingame.h>

Collaboration diagram for Engines::KotOR2::IngameGUI:
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Public Member Functions

 IngameGUI (Module &module, ::Engines::Console *console=0)
 
void show ()
 Show all ingame elements. More...
 
void hide ()
 Hide all ingame elements. More...
 
void addEvent (const Events::Event &event)
 
void processEventQueue ()
 

Private Attributes

Common::ScopedPtr< HUD_hud
 

Detailed Description

Definition at line 37 of file ingame.h.

Constructor & Destructor Documentation

◆ IngameGUI()

Engines::KotOR2::IngameGUI::IngameGUI ( Module module,
::Engines::Console console = 0 
)

Member Function Documentation

◆ addEvent()

void Engines::KotOR2::IngameGUI::addEvent ( const Events::Event event)

Definition at line 43 of file ingame.cpp.

References _hud.

◆ hide()

void Engines::KotOR2::IngameGUI::hide ( )

Hide all ingame elements.

Definition at line 39 of file ingame.cpp.

References _hud.

◆ processEventQueue()

void Engines::KotOR2::IngameGUI::processEventQueue ( )

Definition at line 47 of file ingame.cpp.

References _hud.

◆ show()

void Engines::KotOR2::IngameGUI::show ( )

Show all ingame elements.

Definition at line 35 of file ingame.cpp.

References _hud.

Member Data Documentation

◆ _hud

Common::ScopedPtr<HUD> Engines::KotOR2::IngameGUI::_hud
private

Definition at line 48 of file ingame.h.

Referenced by addEvent(), hide(), processEventQueue(), and show().


The documentation for this class was generated from the following files: