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Engines::NWN::WidgetListItemSkill Class Reference

#include <charskills.h>

Inheritance diagram for Engines::NWN::WidgetListItemSkill:
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Public Member Functions

 WidgetListItemSkill (::Engines::GUI &gui, SkillItem skill)
 
 ~WidgetListItemSkill ()
 
void setPosition (float x, float y, float z)
 Set the widget's position. More...
 
void reset ()
 
void mouseDown (uint8 state, float x, float y)
 A mouse button was pressed on the widget. More...
 
- Public Member Functions inherited from Engines::NWN::WidgetListItemButton
 WidgetListItemButton (::Engines::GUI &gui, const Common::UString &button, const Common::UString &text, const Common::UString &icon, uint32 otherButtons=0x04, const Common::UString &soundClick="gui_button")
 
 ~WidgetListItemButton ()
 
void show ()
 Show the widget. More...
 
void hide ()
 Hide the widget. More...
 
void setPosition (float x, float y, float z)
 Set the widget's position. More...
 
void mouseDown (uint8 state, float x, float y)
 A mouse button was pressed on the widget. More...
 
void mouseUp (uint8 state, float x, float y)
 A mouse button was released on the widget. More...
 
void enter ()
 The mouse entered the widget. More...
 
void leave ()
 The mouse left the widget. More...
 
bool movable () const
 
void setUnmovable ()
 
void setTextColor (float r, float g, float b, float a)
 
void changeArrowDirection ()
 
- Public Member Functions inherited from Engines::NWN::WidgetListItemBaseButton
 WidgetListItemBaseButton (::Engines::GUI &gui, const Common::UString &button, float spacing=0.0f, const Common::UString &soundClick="gui_button")
 
 ~WidgetListItemBaseButton ()
 
float getWidth () const
 Get the widget's width. More...
 
float getHeight () const
 Get the widget's height. More...
 
void setTag (const Common::UString &tag)
 Set the widget's tag. More...
 
void setSound (const Common::UString &sound)
 
- Public Member Functions inherited from Engines::NWN::WidgetListItem
 WidgetListItem (::Engines::GUI &gui)
 
 ~WidgetListItem ()
 
bool operator< (const WidgetListItem &item) const
 
void mouseWheel (uint8 state, int x, int y)
 A mouse wheel was used on the widget. More...
 
void mouseDblClick (uint8 state, float x, float y)
 A mouse button was double-clicked on the widget. More...
 
void select ()
 
size_t getItemNumber () const
 
- Public Member Functions inherited from Engines::NWN::NWNWidget
 NWNWidget (::Engines::GUI &gui, const Common::UString &tag)
 
 ~NWNWidget ()
 
void hide ()
 Hide the widget. More...
 
void enter ()
 The mouse entered the widget. More...
 
void leave ()
 The mouse left the widget. More...
 
void setPosition (float x, float y, float z)
 Set the widget's position. More...
 
void setTooltip (const Common::UString &text)
 
void setTooltipPosition (float x, float y, float z)
 
- Public Member Functions inherited from Engines::Widget
 Widget (GUI &gui, const Common::UString &tag)
 
virtual ~Widget ()
 
const Common::UStringgetTag () const
 Get the widget's tag. More...
 
bool isActive () const
 Was the widget activated? More...
 
bool isVisible () const
 Is the widget visible? More...
 
bool isDisabled () const
 Is the widget disabled? More...
 
bool isInvisible () const
 Is the widget invisible (never visible)? More...
 
WidgetgetParent ()
 
const WidgetgetParent () const
 
WidgetgetChild (const Common::UString &childTag)
 Get the widget's child by tag. More...
 
virtual void movePosition (float x, float y, float z)
 Move the widget, relative to its current position. More...
 
virtual void getPosition (float &x, float &y, float &z) const
 Get the widget's position. More...
 
virtual void setDisabled (bool disabled)
 Disable/Enable the widget. More...
 
virtual void setInvisible (bool invisible)
 Make the widget invisible. More...
 
virtual void mouseMove (uint8 state, float x, float y)
 The mouse was moved over the widget. More...
 
void remove ()
 Remove the widget from the GUI. More...
 
virtual void addSub (Widget &widget)
 Add a sub-widget to the widget. More...
 
virtual void addChild (Widget &widget)
 Add a child to the widget. More...
 
virtual void addGroupMember (Widget &widget)
 Add a fellow group member to the widget. More...
 
virtual void removeSub (Widget &widget)
 Remove a sub-widget from the widget. More...
 
virtual void removeChild (Widget &widget)
 Remove a child from the widget. More...
 
virtual void removeGroupMember (Widget &widget)
 Remove fellow group member from the widget. More...
 

Private Member Functions

void subActive (Widget &widget)
 A sub-widget was activated. More...
 
bool changeRank (bool isIncreasing)
 

Private Attributes

WidgetButton_upButton
 
WidgetButton_downButton
 
WidgetPanel_skillPointPanel
 
SkillItem _skill
 

Friends

class CharSkills
 

Additional Inherited Members

- Protected Member Functions inherited from Engines::NWN::WidgetListItemButton
virtual void callbackHelp ()
 
- Protected Member Functions inherited from Engines::NWN::WidgetListItemBaseButton
bool activate ()
 
bool deactivate ()
 
- Protected Member Functions inherited from Engines::NWN::WidgetListItem
bool getState ()
 
void signalGroupMemberActive ()
 A fellow group member signaled that it is now active. More...
 
- Protected Member Functions inherited from Engines::Widget
void setActive (bool active)
 The widget's active state. More...
 
void raiseCallbackActive (Widget &widget)
 
- Protected Attributes inherited from Engines::NWN::WidgetListItemButton
Common::ScopedPtr< Graphics::Aurora::Text_text
 
Common::ScopedPtr< Portrait_icon
 
bool _isRight
 
bool _isMovable
 
Common::ScopedPtr< Graphics::Aurora::Model_helpButton
 
WidgetButton_moveButtonRight
 
WidgetButton_moveButtonLeft
 
- Protected Attributes inherited from Engines::NWN::WidgetListItemBaseButton
Common::ScopedPtr< Graphics::Aurora::Model_button
 
- Protected Attributes inherited from Engines::Widget
GUI_gui
 The GUI the widget belongs to. More...
 
Common::UString _tag
 The widget's tag. More...
 
Widget_parent
 The widget's parent, if any. More...
 
Widget_owner
 The widget's owner, if any. More...
 
std::list< Widget * > _subWidgets
 The widget's sub-widgets. More...
 
std::list< Widget * > _children
 The widget's children. More...
 
std::list< Widget * > _groupMembers
 The widget's fellow group members. More...
 

Detailed Description

Definition at line 39 of file charskills.h.

Constructor & Destructor Documentation

◆ WidgetListItemSkill()

Engines::NWN::WidgetListItemSkill::WidgetListItemSkill ( ::Engines::GUI gui,
SkillItem  skill 
)

◆ ~WidgetListItemSkill()

Engines::NWN::WidgetListItemSkill::~WidgetListItemSkill ( )

Definition at line 74 of file charskills.cpp.

References _skillPointPanel, and Engines::Widget::remove().

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Member Function Documentation

◆ changeRank()

bool Engines::NWN::WidgetListItemSkill::changeRank ( bool  isIncreasing)
private

◆ mouseDown()

void Engines::NWN::WidgetListItemSkill::mouseDown ( uint8  state,
float  x,
float  y 
)
virtual

A mouse button was pressed on the widget.

Reimplemented from Engines::Widget.

Definition at line 96 of file charskills.cpp.

References _skill, Engines::NWN::SkillItem::isClassSkill, Engines::Widget::mouseDown(), and Engines::NWN::CharSkills::setSkillCost().

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◆ reset()

void Engines::NWN::WidgetListItemSkill::reset ( )

Definition at line 91 of file charskills.cpp.

References _skill, _skillPointPanel, Engines::NWN::SkillItem::minRank, Engines::NWN::SkillItem::rank, and Engines::NWN::NWNWidgetWithCaption::setText().

Referenced by Engines::NWN::CharSkills::reset().

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◆ setPosition()

void Engines::NWN::WidgetListItemSkill::setPosition ( float  x,
float  y,
float  z 
)
virtual

◆ subActive()

void Engines::NWN::WidgetListItemSkill::subActive ( Widget widget)
privatevirtual

Friends And Related Function Documentation

◆ CharSkills

friend class CharSkills
friend

Definition at line 59 of file charskills.h.

Member Data Documentation

◆ _downButton

WidgetButton* Engines::NWN::WidgetListItemSkill::_downButton
private

Definition at line 54 of file charskills.h.

Referenced by setPosition(), and WidgetListItemSkill().

◆ _skill

SkillItem Engines::NWN::WidgetListItemSkill::_skill
private

◆ _skillPointPanel

WidgetPanel* Engines::NWN::WidgetListItemSkill::_skillPointPanel
private

◆ _upButton

WidgetButton* Engines::NWN::WidgetListItemSkill::_upButton
private

Definition at line 53 of file charskills.h.

Referenced by setPosition(), and WidgetListItemSkill().


The documentation for this class was generated from the following files: