| xoreos
    0.0.5
    | 
The context holding a Star Wars: Knights of the Old Republic II - The Sith Lords area. More...
#include <vector>#include <list>#include <map>#include "src/common/ptrlist.h"#include "src/common/ustring.h"#include "src/common/mutex.h"#include "src/aurora/types.h"#include "src/aurora/lytfile.h"#include "src/aurora/visfile.h"#include "src/sound/types.h"#include "src/events/types.h"#include "src/events/notifyable.h"#include "src/engines/kotor2/object.h"#include "src/engines/kotor2/trigger.h"

Go to the source code of this file.
| Classes | |
| class | Engines::KotOR2::Area | 
| An area in Star Wars: Knights of the Old Republic II - The Sith Lords, holding all objects and rooms within, as well as general area properties like the current background music and ambient sounds.  More... | |
| struct | Engines::KotOR2::Area::CameraStyle | 
| Namespaces | |
| Engines | |
| Engines::KotOR2 | |
The context holding a Star Wars: Knights of the Old Republic II - The Sith Lords area.
Definition in file area.h.
 1.8.14
 1.8.14