xoreos  0.0.5
visfile.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
25 #ifndef AURORA_VISFILE_H
26 #define AURORA_VISFILE_H
27 
28 #include <map>
29 #include <vector>
30 
31 #include "src/common/types.h"
32 #include "src/common/ustring.h"
33 
34 #include "src/aurora/types.h"
35 
36 namespace Common {
37  class SeekableReadStream;
38 }
39 
40 namespace Aurora {
41 
52 class VISFile {
53 public:
54  VISFile();
55  ~VISFile();
56 
58  void clear();
59 
65 
70  const std::vector<Common::UString> &getVisibilityArray(const Common::UString &room) const;
71 
72 private:
73  std::map<Common::UString, std::vector<Common::UString> > _map;
74 };
75 
76 } // End of namespace Aurora
77 
78 #endif // AURORA_VISFILE_H
Definition: 2dafile.h:39
A class holding an UTF-8 string.
Definition: ustring.h:48
const std::vector< Common::UString > & getVisibilityArray(const Common::UString &room) const
Return the visibility array for a given room.
Definition: visfile.cpp:118
void load(Common::SeekableReadStream &vis)
Load a VIS file.
Definition: visfile.cpp:45
void clear()
Clear all information.
Definition: visfile.cpp:41
Low-level type definitions to handle fixed width types portably.
A VIS, BioWare&#39;s Visibility Format.
Definition: visfile.h:52
Unicode string handling.
Basic type definitions to handle files used in BioWare&#39;s Aurora engine.
std::map< Common::UString, std::vector< Common::UString > > _map
Definition: visfile.h:73
Interface for a seekable & readable data stream.
Definition: readstream.h:265