xoreos  0.0.5
Graphics::Aurora::HighlightableGUIQuad Member List

This is the complete list of members for Graphics::Aurora::HighlightableGUIQuad, including all inherited members.

_clickableGraphics::Renderableprotected
_distanceGraphics::Renderableprotected
_idGraphics::Renderableprotected
_queueExistsGraphics::Renderableprotected
_queueVisibleGraphics::Renderableprotected
_tagGraphics::Renderableprotected
addToQueue(QueueType queue)Graphics::Queueableprotected
advanceTime(float dt)Graphics::Renderablevirtual
calculateDistance()Graphics::Aurora::GUIQuadvirtual
flipHighlightDelta()Graphics::Aurora::Highlightableprotected
getColor(float &r, float &g, float &b, float &a) constGraphics::Aurora::GUIQuad
getDistance() constGraphics::Renderable
getHeight() constGraphics::Aurora::GUIQuad
getHighlightedLowerBound(float &r, float &g, float &b, float &a) constGraphics::Aurora::Highlightable
getID() constGraphics::Renderable
getPosition(float &x, float &y, float &z) constGraphics::Aurora::GUIQuad
getTag() constGraphics::Renderable
getWidth() constGraphics::Aurora::GUIQuad
GUIElement(GUIElementType type)Graphics::GUIElementinline
GUIElementType enum nameGraphics::GUIElement
GUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
GUIQuad(Graphics::GUIElement::GUIElementType type, const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
GUIQuad(TextureHandle texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
hide()Graphics::Renderablevirtual
Highlightable()Graphics::Aurora::Highlightable
HighlightableGUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::HighlightableGUIQuad
incrementColor(float initialR, float initialG, float initialB, float initialA, float &r, float &g, float &b, float &a)Graphics::Aurora::Highlightableprotected
isClickable() constGraphics::Renderable
isHighlightable() constGraphics::Aurora::Highlightable
isHightlighted() constGraphics::Aurora::Highlightable
isIn(float x, float y) constGraphics::Aurora::GUIQuadvirtual
Graphics::GUIElement::isIn(float x, float y, float z) constGraphics::Renderablevirtual
Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) constGraphics::Renderablevirtual
isInQueue(QueueType queue) constGraphics::Queueableinlineprotected
isVisible() constGraphics::Renderable
kGUIElementBack enum valueGraphics::GUIElement
kGUIElementConsole enum valueGraphics::GUIElement
kGUIElementFront enum valueGraphics::GUIElement
lockFrame()Graphics::Renderableprotected
lockFrameIfVisible()Graphics::Renderableprotected
lockQueue(QueueType queue)Graphics::Queueableprotected
operator<(const Queueable &q) constGraphics::Renderablevirtual
Queueable()Graphics::Queueable
queueRender(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
removeFromQueue(QueueType queue)Graphics::Queueableprotected
render(RenderPass pass)Graphics::Aurora::HighlightableGUIQuadvirtual
Renderable(RenderableType type)Graphics::Renderable
renderImmediate(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
resort()Graphics::Renderableprotected
setClickable(bool clickable)Graphics::Renderable
setColor(float r, float g, float b, float a)Graphics::Aurora::GUIQuad
setHeight(float h)Graphics::Aurora::GUIQuad
setHighlightable(bool highlightable)Graphics::Aurora::Highlightable
setHighlightDelta(float r, float g, float b, float a)Graphics::Aurora::Highlightable
setHighlighted(bool hightlighted)Graphics::Aurora::Highlightable
setHighlightLowerBound(float r, float g, float b, float a)Graphics::Aurora::Highlightable
setHighlightUpperBound(float r, float g, float b, float a)Graphics::Aurora::Highlightable
setPosition(float x, float y, float z=-FLT_MAX)Graphics::Aurora::GUIQuad
setRotation(float angle)Graphics::Aurora::GUIQuad
setScissor(int x, int y, int width, int height)Graphics::Aurora::GUIQuad
setScissor(bool enabled)Graphics::Aurora::GUIQuad
setTag(const Common::UString &tag)Graphics::Renderable
setTexture(const Common::UString &texture)Graphics::Aurora::GUIQuad
setTexture(TextureHandle texture)Graphics::Aurora::GUIQuad
setWidth(float w)Graphics::Aurora::GUIQuad
setXOR(bool enabled)Graphics::Aurora::GUIQuad
show()Graphics::Renderablevirtual
sortQueue(QueueType queue)Graphics::Queueableprotected
unlockFrame()Graphics::Renderableprotected
unlockFrameIfVisible()Graphics::Renderableprotected
unlockQueue(QueueType queue)Graphics::Queueableprotected
~GUIElement()Graphics::GUIElementinline
~GUIQuad()Graphics::Aurora::GUIQuad
~Highlightable()Graphics::Aurora::Highlightablevirtual
~HighlightableGUIQuad()Graphics::Aurora::HighlightableGUIQuad
~Queueable()Graphics::Queueablevirtual
~Renderable()Graphics::Renderable