xoreos  0.0.5
Public Types | Public Member Functions | List of all members
Graphics::GUIElement Class Reference

An element of the GUI. More...

#include <guielement.h>

Inheritance diagram for Graphics::GUIElement:
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Collaboration diagram for Graphics::GUIElement:
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Public Types

enum  GUIElementType { kGUIElementFront = kRenderableTypeGUIFront, kGUIElementBack = kRenderableTypeGUIBack, kGUIElementConsole = kRenderableTypeConsole }
 

Public Member Functions

 GUIElement (GUIElementType type)
 
 ~GUIElement ()
 
- Public Member Functions inherited from Graphics::Renderable
 Renderable (RenderableType type)
 
 ~Renderable ()
 
bool operator< (const Queueable &q) const
 
virtual void calculateDistance ()=0
 Calculate the object's distance. More...
 
virtual void advanceTime (float dt)
 Advance time (used by renderables with animations). More...
 
virtual void render (RenderPass pass)=0
 Render the object. More...
 
virtual void renderImmediate (const glm::mat4 &parentTransform)
 For shader based systems, don't sort anything, render this right_now. More...
 
virtual void queueRender (const glm::mat4 &parentTransform)
 Queue the object for later rendering. More...
 
double getDistance () const
 Get the distance of the object from the viewer. More...
 
uint32 getID () const
 Get the object's unique ID. More...
 
bool isClickable () const
 Is the object clickable? More...
 
void setClickable (bool clickable)
 Set the object's clickable state. More...
 
const Common::UStringgetTag () const
 Get the object's tag. More...
 
void setTag (const Common::UString &tag)
 Set the object's tag. More...
 
bool isVisible () const
 Is the object visible? More...
 
virtual void show ()
 Show the object. More...
 
virtual void hide ()
 Hide the object. More...
 
virtual bool isIn (float x, float y) const
 Is that point within the object? More...
 
virtual bool isIn (float x, float y, float z) const
 Is that point within the object? More...
 
virtual bool isIn (float x1, float y1, float z1, float x2, float y2, float z2) const
 Does the line from x1.y1.z1 to x2.y2.z2 intersect with the object? More...
 
- Public Member Functions inherited from Graphics::Queueable
 Queueable ()
 
virtual ~Queueable ()
 

Additional Inherited Members

- Protected Member Functions inherited from Graphics::Renderable
void resort ()
 
void lockFrame ()
 
void unlockFrame ()
 
void lockFrameIfVisible ()
 
void unlockFrameIfVisible ()
 
- Protected Member Functions inherited from Graphics::Queueable
bool isInQueue (QueueType queue) const
 
void addToQueue (QueueType queue)
 
void removeFromQueue (QueueType queue)
 
void lockQueue (QueueType queue)
 
void unlockQueue (QueueType queue)
 
void sortQueue (QueueType queue)
 
- Protected Attributes inherited from Graphics::Renderable
QueueType _queueExists
 
QueueType _queueVisible
 
uint32 _id
 
bool _clickable
 
Common::UString _tag
 
double _distance
 The distance of the object from the viewer. More...
 

Detailed Description

An element of the GUI.

Definition at line 33 of file guielement.h.

Member Enumeration Documentation

◆ GUIElementType

Enumerator
kGUIElementFront 
kGUIElementBack 
kGUIElementConsole 

Definition at line 35 of file guielement.h.

Constructor & Destructor Documentation

◆ GUIElement()

Graphics::GUIElement::GUIElement ( GUIElementType  type)
inline

Definition at line 41 of file guielement.h.

◆ ~GUIElement()

Graphics::GUIElement::~GUIElement ( )
inline

Definition at line 42 of file guielement.h.


The documentation for this class was generated from the following file: