25 #ifndef ENGINES_KOTOR_SAVEDGAME_H 26 #define ENGINES_KOTOR_SAVEDGAME_H 77 #endif // ENGINES_KOTOR_SAVEDGAME_H A creature in a Star Wars: Knights of the Old Republic area.
Handling version V3.2/V3.3 of BioWare's GFFs (generic file format).
A class holding an UTF-8 string.
static void fillFromSAV(const Aurora::ERFFile &erf, const Common::UString &moduleName, SavedGame *save)
uint32 getTimePlayed() const
A simple scoped smart pointer template.
Common::UString _moduleName
static void fillFromModuleSAV(const Aurora::ERFFile &erf, SavedGame *save)
A GFF (generic file format) V3.2/V3.3 file, found in all Aurora games except Sonic Chronicles: The Da...
Handling BioWare's ERFs (encapsulated resource file).
const Common::UString & getName() const
Class to hold resource data of an ERF archive file.
static SavedGame * load(const Common::UString &dir, bool loadSav=false)
Load saved game from a specified directory.
const Common::UString & getModuleName() const
static void fillFromNFO(const Aurora::GFF3File &gff, SavedGame *save)
static void fillFromModuleIFO(const Aurora::GFF3File &gff, SavedGame *save)