xoreos
0.0.5
src
engines
nwn
gui
widgets
button.h
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/* xoreos - A reimplementation of BioWare's Aurora engine
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*
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* xoreos is the legal property of its developers, whose names
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* can be found in the AUTHORS file distributed with this source
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* distribution.
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*
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* xoreos is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* xoreos is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with xoreos. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENGINES_NWN_GUI_WIDGETS_BUTTON_H
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#define ENGINES_NWN_GUI_WIDGETS_BUTTON_H
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#include "
src/common/ustring.h
"
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#include "
src/engines/nwn/gui/widgets/modelwidget.h
"
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namespace
Engines
{
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class
GUI;
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namespace
NWN {
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class
WidgetButton
:
public
ModelWidget
{
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public
:
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enum
Mode
{
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kModeNormal
= 0,
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kModeToggle
,
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kModeUnchanged
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};
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WidgetButton
(::
Engines::GUI
&gui,
const
Common::UString
&tag,
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const
Common::UString
&model,
const
Common::UString
&sound =
"gui_button"
);
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~WidgetButton
();
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void
enter
();
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void
leave
();
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void
setPosition
(
float
x,
float
y,
float
z);
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void
setMode
(
Mode
mode);
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Mode
getMode
()
const
;
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void
setPressed
(
bool
pushed);
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bool
isPressed
()
const
;
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void
setDisabled
(
bool
disabled);
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void
mouseDown
(
uint8
state,
float
x,
float
y);
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void
mouseUp
(
uint8
state,
float
x,
float
y);
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void
mouseWheel
(
uint8
state,
int
x,
int
y);
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private
:
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Common::UString
_sound
;
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Mode
_mode
;
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};
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}
// End of namespace NWN
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}
// End of namespace Engines
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#endif // ENGINES_NWN_GUI_WIDGETS_BUTTON_H
Engines::NWN::WidgetButton::setPosition
void setPosition(float x, float y, float z)
Set the widget's position.
Definition:
button.cpp:72
Common::UString
A class holding an UTF-8 string.
Definition:
ustring.h:48
Engines::NWN::WidgetButton::mouseDown
void mouseDown(uint8 state, float x, float y)
A mouse button was pressed on the widget.
Definition:
button.cpp:116
uint8
uint8_t uint8
Definition:
types.h:200
Engines::NWN::WidgetButton::_mode
Mode _mode
Definition:
button.h:68
Engines::NWN::WidgetButton::setDisabled
void setDisabled(bool disabled)
Disable/Enable the widget.
Definition:
button.cpp:107
Engines::NWN::WidgetButton::leave
void leave()
The mouse left the widget.
Definition:
button.cpp:62
Engines::NWN::WidgetButton::WidgetButton
WidgetButton(::Engines::GUI &gui, const Common::UString &tag, const Common::UString &model, const Common::UString &sound="gui_button")
Definition:
button.cpp:38
Engines::NWN::WidgetButton::isPressed
bool isPressed() const
Definition:
button.cpp:100
Engines::NWN::WidgetButton::mouseUp
void mouseUp(uint8 state, float x, float y)
A mouse button was released on the widget.
Definition:
button.cpp:131
Engines::NWN::WidgetButton::_sound
Common::UString _sound
Definition:
button.h:67
Engines::NWN::WidgetButton::~WidgetButton
~WidgetButton()
Definition:
button.cpp:49
Engines::NWN::WidgetButton
A NWN button widget.
Definition:
button.h:39
Engines::GUI
A GUI.
Definition:
gui.h:43
modelwidget.h
A NWN model widget.
Engines::NWN::WidgetButton::setMode
void setMode(Mode mode)
Definition:
button.cpp:82
Engines::NWN::WidgetButton::getMode
Mode getMode() const
Definition:
button.cpp:89
Engines::NWN::WidgetButton::kModeUnchanged
Definition:
button.h:44
Engines
Definition:
console.cpp:69
Engines::NWN::WidgetButton::kModeNormal
Definition:
button.h:42
ustring.h
Unicode string handling.
Engines::NWN::ModelWidget
A NWN model widget.
Definition:
modelwidget.h:45
Engines::NWN::WidgetButton::kModeToggle
Definition:
button.h:43
Engines::NWN::WidgetButton::setPressed
void setPressed(bool pushed)
Definition:
button.cpp:93
Engines::NWN::WidgetButton::enter
void enter()
The mouse entered the widget.
Definition:
button.cpp:52
Engines::NWN::WidgetButton::Mode
Mode
Definition:
button.h:41
Engines::NWN::WidgetButton::mouseWheel
void mouseWheel(uint8 state, int x, int y)
A mouse wheel was used on the widget.
Definition:
button.cpp:145
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