xoreos  0.0.5
Static Public Member Functions | Static Private Member Functions | List of all members
Engines::Witcher::LuaBindings::CGUINewControl Class Reference

Static Public Member Functions

static void registerLuaBindings ()
 
static Common::UString getLuaType ()
 

Static Private Member Functions

static int luaCreateModel (lua_State *state)
 
static int luaSetDebugName (lua_State *state)
 
static int luaAddTextLayer (lua_State *state)
 
static int luaGetFlags (lua_State *state)
 
static int luaSetFlags (lua_State *state)
 
static int luaGetTextLabel (lua_State *state)
 
static int luaIgnoreHitCheck (lua_State *state)
 
static int luaAddTextureLayer (lua_State *state)
 
static int luaAddTextureLayerTransformable (lua_State *state)
 
static int luaPlayAnimation (lua_State *state)
 
static int luaSetAlignmentVertical (lua_State *state)
 

Detailed Description

Definition at line 111 of file bindings.h.

Member Function Documentation

◆ getLuaType()

Common::UString Engines::Witcher::LuaBindings::CGUINewControl::getLuaType ( )
static

Definition at line 512 of file bindings.cpp.

◆ luaAddTextLayer()

int Engines::Witcher::LuaBindings::CGUINewControl::luaAddTextLayer ( lua_State *  state)
staticprivate

Definition at line 526 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaAddTextureLayer()

int Engines::Witcher::LuaBindings::CGUINewControl::luaAddTextureLayer ( lua_State *  state)
staticprivate

Definition at line 558 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaAddTextureLayerTransformable()

int Engines::Witcher::LuaBindings::CGUINewControl::luaAddTextureLayerTransformable ( lua_State *  state)
staticprivate

Definition at line 563 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaCreateModel()

int Engines::Witcher::LuaBindings::CGUINewControl::luaCreateModel ( lua_State *  state)
staticprivate

Definition at line 516 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaGetFlags()

int Engines::Witcher::LuaBindings::CGUINewControl::luaGetFlags ( lua_State *  state)
staticprivate

Definition at line 531 of file bindings.cpp.

References Aurora::Lua::Stack::pushInt(), and Engines::Witcher::unimplementedVariable().

Here is the call graph for this function:

◆ luaGetTextLabel()

int Engines::Witcher::LuaBindings::CGUINewControl::luaGetTextLabel ( lua_State *  state)
staticprivate

Definition at line 546 of file bindings.cpp.

References Engines::Witcher::pushFakeObject(), and Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaIgnoreHitCheck()

int Engines::Witcher::LuaBindings::CGUINewControl::luaIgnoreHitCheck ( lua_State *  state)
staticprivate

Definition at line 553 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaPlayAnimation()

int Engines::Witcher::LuaBindings::CGUINewControl::luaPlayAnimation ( lua_State *  state)
staticprivate

Definition at line 568 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaSetAlignmentVertical()

int Engines::Witcher::LuaBindings::CGUINewControl::luaSetAlignmentVertical ( lua_State *  state)
staticprivate

Definition at line 573 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaSetDebugName()

int Engines::Witcher::LuaBindings::CGUINewControl::luaSetDebugName ( lua_State *  state)
staticprivate

Definition at line 521 of file bindings.cpp.

References Engines::Witcher::unimplementedFunction().

Here is the call graph for this function:

◆ luaSetFlags()

int Engines::Witcher::LuaBindings::CGUINewControl::luaSetFlags ( lua_State *  state)
staticprivate

Definition at line 541 of file bindings.cpp.

References Engines::Witcher::unimplementedVariable().

Here is the call graph for this function:

◆ registerLuaBindings()

void Engines::Witcher::LuaBindings::CGUINewControl::registerLuaBindings ( )
static

Definition at line 491 of file bindings.cpp.

References LuaScriptMan.

Referenced by Engines::Witcher::LuaBindings::registerBindings().

Here is the caller graph for this function:

The documentation for this class was generated from the following files: