xoreos  0.0.5
Graphics::Aurora::SubSceneQuad Member List

This is the complete list of members for Graphics::Aurora::SubSceneQuad, including all inherited members.

_clearEnabledGraphics::Aurora::SubSceneQuadprivate
_clickableGraphics::Renderableprotected
_distanceGraphics::Renderableprotected
_heightGraphics::Aurora::SubSceneQuadprivate
_idGraphics::Renderableprotected
_lastSampledGraphics::Aurora::SubSceneQuadprivate
_projectionGraphics::Aurora::SubSceneQuadprivate
_queueExistsGraphics::Renderableprotected
_queueVisibleGraphics::Renderableprotected
_renderablesGraphics::Aurora::SubSceneQuadprivate
_tagGraphics::Renderableprotected
_transformationGraphics::Aurora::SubSceneQuadprivate
_widthGraphics::Aurora::SubSceneQuadprivate
_xGraphics::Aurora::SubSceneQuadprivate
_yGraphics::Aurora::SubSceneQuadprivate
add(Renderable *renderable)Graphics::Aurora::SubSceneQuad
addToQueue(QueueType queue)Graphics::Queueableprotected
advanceTime(float dt)Graphics::Renderablevirtual
calculateDistance()Graphics::Aurora::SubSceneQuadvirtual
getDistance() constGraphics::Renderable
getID() constGraphics::Renderable
getTag() constGraphics::Renderable
GUIElement(GUIElementType type)Graphics::GUIElementinline
GUIElementType enum nameGraphics::GUIElement
hide()Graphics::Renderablevirtual
isClickable() constGraphics::Renderable
isIn(float x, float y) constGraphics::Renderablevirtual
isIn(float x, float y, float z) constGraphics::Renderablevirtual
isIn(float x1, float y1, float z1, float x2, float y2, float z2) constGraphics::Renderablevirtual
isInQueue(QueueType queue) constGraphics::Queueableinlineprotected
isVisible() constGraphics::Renderable
kGUIElementBack enum valueGraphics::GUIElement
kGUIElementConsole enum valueGraphics::GUIElement
kGUIElementFront enum valueGraphics::GUIElement
lockFrame()Graphics::Renderableprotected
lockFrameIfVisible()Graphics::Renderableprotected
lockQueue(QueueType queue)Graphics::Queueableprotected
operator<(const Queueable &q) constGraphics::Renderablevirtual
Queueable()Graphics::Queueable
queueRender(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
remove(Renderable *renderable)Graphics::Aurora::SubSceneQuad
removeFromQueue(QueueType queue)Graphics::Queueableprotected
render(RenderPass pass)Graphics::Aurora::SubSceneQuadvirtual
Renderable(RenderableType type)Graphics::Renderable
renderImmediate(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
resort()Graphics::Renderableprotected
setClearEnabled(bool clearEnabled)Graphics::Aurora::SubSceneQuad
setClickable(bool clickable)Graphics::Renderable
setDistance(float distance)Graphics::Aurora::SubSceneQuad
setGlobalTransformationMatrix(const glm::mat4 &transformation)Graphics::Aurora::SubSceneQuad
setPosition(int x, int y)Graphics::Aurora::SubSceneQuad
setProjectionMatrix(const glm::mat4 &projection)Graphics::Aurora::SubSceneQuad
setSize(int width, int height)Graphics::Aurora::SubSceneQuad
setTag(const Common::UString &tag)Graphics::Renderable
show()Graphics::Renderablevirtual
sortQueue(QueueType queue)Graphics::Queueableprotected
SubSceneQuad()Graphics::Aurora::SubSceneQuad
unlockFrame()Graphics::Renderableprotected
unlockFrameIfVisible()Graphics::Renderableprotected
unlockQueue(QueueType queue)Graphics::Queueableprotected
~GUIElement()Graphics::GUIElementinline
~Queueable()Graphics::Queueablevirtual
~Renderable()Graphics::Renderable