xoreos  0.0.5
Public Member Functions | Private Member Functions | Private Attributes | List of all members
Engines::KotOR::SaveLoadMenu Class Reference

#include <saveload.h>

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Public Member Functions

 SaveLoadMenu (Module &module, ::Engines::Console *console, uint8 type=kSaveLoadMenuTypeLoad, bool frontBackground=false)
 
- Public Member Functions inherited from Engines::KotOR::GUI
 GUI (::Engines::Console *console=0)
 
 ~GUI ()
 
virtual void show ()
 Show the GUI. More...
 
virtual void hide ()
 Hide the GUI. More...
 
void convertToXoreos (float &x, float &y, const float widgetHeight) const
 Converts Kotor' GUI coordinates with a coordinate origin in the upper left corner to the Xoreos coordinate system with the coordinate origin in the center. More...
 
void convertToGUI (float &x, float &y, const float widgetHeight) const
 Converts Xoreos' coordinates with a coordinate origin in the center to Kotor's GUI coordinates with the coordinate origin in the the upper left corner. More...
 
Common::UString getName () const
 
- Public Member Functions inherited from Engines::GUI
 GUI (Console *console=0)
 
uint32 run (uint32 startCode=kStartCodeNone)
 Run the GUI. More...
 
virtual void abort ()
 Abort the currently running GUI. More...
 
void addEvent (const Events::Event &event)
 Add a single event for consideration into the GUI event queue. More...
 
uint32 processEventQueue ()
 Process the current event queue. More...
 

Private Member Functions

void callbackActive (Widget &widget)
 Callback that's triggered when a widget was activated. More...
 
void callbackKeyInput (const Events::Key &key, const Events::EventType &type)
 Callback that's triggered when a key is pressed or released. More...
 
void addSavedGameItems (WidgetListBox *listBox)
 
void tryLoadGame (const Common::UString &dir)
 
void trySaveGame (const Common::UString &dir)
 
Common::UString getNewSaveDirectory () const
 
Common::UString getBaseNameFromDirectory (const Common::UString &dir) const
 

Private Attributes

Module_module
 
uint8 _type
 
std::vector< Common::UString_saveDirs
 

Additional Inherited Members

- Static Public Attributes inherited from Engines::GUI
static const uint32 kStartCodeNone = 0
 
static const uint32 kReturnCodeNone = 0
 
static const uint32 kReturnCodeAbort = 0xFFFFFFFF
 
- Protected Types inherited from Engines::KotOR::GUI
enum  WidgetType {
  kWidgetTypeInvalid = - 1, kWidgetTypePanel = 2, kWidgetTypeLabel = 4, kWidgetTypeProtoItem = 5,
  kWidgetTypeButton = 6, kWidgetTypeCheckBox = 7, kWidgetTypeSlider = 8, kWidgetTypeScrollbar = 9,
  kWidgetTypeProgressbar = 10, kWidgetTypeListBox = 11
}
 
- Protected Member Functions inherited from Engines::KotOR::GUI
virtual void mouseUp ()
 The mouse state has changed. More...
 
virtual void mouseDown ()
 
void load (const Common::UString &resref)
 
virtual void initWidget (Widget &widget)
 
WidgetPanelgetPanel (const Common::UString &tag, bool vital=false)
 
WidgetLabelgetLabel (const Common::UString &tag, bool vital=false)
 
WidgetProtoItemgetProtoItem (const Common::UString &tag, bool vital=false)
 
WidgetButtongetButton (const Common::UString &tag, bool vital=false)
 
WidgetCheckBoxgetCheckBox (const Common::UString &tag, bool vital=false)
 
WidgetSlidergetSlider (const Common::UString &tag, bool vital=false)
 
WidgetScrollbargetScrollbar (const Common::UString &tag, bool vital=false)
 
WidgetProgressbargetProgressbar (const Common::UString &tag, bool vital=false)
 
WidgetListBoxgetListBox (const Common::UString &tag, bool vital=false)
 
void addBackground (const Common::UString &background, bool front=false)
 
void setCheckBoxState (const Common::UString &tag, bool state)
 
bool getCheckBoxState (const Common::UString &tag)
 
- Protected Member Functions inherited from Engines::GUI
void addWidget (Widget *widget)
 Add a widget. More...
 
void removeWidget (Widget *widget)
 Remove a widget. More...
 
void clearWidgets ()
 Clear all widgets. More...
 
bool empty ()
 Check if the gui is currently empty. More...
 
bool hasWidget (const Common::UString &tag) const
 Does this specific widget exist within the GUI? More...
 
WidgetgetWidget (const Common::UString &tag, bool vital=false)
 Return a widget in the GUI. More...
 
const WidgetgetWidget (const Common::UString &tag, bool vital=false) const
 Return a widget in the GUI. More...
 
void declareGroup (const std::list< Widget *> &group)
 Put these widgets together into a group. More...
 
void removeFocus ()
 Forcefully remove the focus from the current widget. More...
 
void updateMouse ()
 Force an update of the mouse position. More...
 
uint32 sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true)
 Open up a sub GUI. More...
 
void setPosition (float x, float y, float z)
 Set the GUI's position. More...
 
void getPosition (float &x, float &y, float &z) const
 Get the GUI's position. More...
 
virtual void callbackRun ()
 Callback that's triggered periodically in the run() method. More...
 
virtual void callbackTextInput (const Common::UString &text)
 Callback that's triggered when a text input is received. More...
 
void addChild (GUI *gui)
 Add a child GUI object to this GUI. More...
 
void removeChild (GUI *gui)
 Remove a child GUI object from this GUI. More...
 
- Protected Attributes inherited from Engines::GUI
Console_console
 
Widget_currentWidget
 The widget the mouse is currently on. More...
 
uint32 _startCode
 The GUI's start code. More...
 
uint32 _returnCode
 The GUI's return code. More...
 
GUI_sub
 The currently running sub GUI. More...
 

Detailed Description

Definition at line 49 of file saveload.h.

Constructor & Destructor Documentation

◆ SaveLoadMenu()

Engines::KotOR::SaveLoadMenu::SaveLoadMenu ( Module module,
::Engines::Console console,
uint8  type = kSaveLoadMenuTypeLoad,
bool  frontBackground = false 
)

Member Function Documentation

◆ addSavedGameItems()

void Engines::KotOR::SaveLoadMenu::addSavedGameItems ( WidgetListBox listBox)
private

◆ callbackActive()

void Engines::KotOR::SaveLoadMenu::callbackActive ( Widget widget)
privatevirtual

◆ callbackKeyInput()

void Engines::KotOR::SaveLoadMenu::callbackKeyInput ( const Events::Key key,
const Events::EventType type 
)
privatevirtual

Callback that's triggered when a key is pressed or released.

Reimplemented from Engines::GUI.

Definition at line 111 of file saveload.cpp.

References Engines::KotOR::GUI::getListBox(), Events::kEventKeyDown, Events::kKeyDown, Events::kKeyUp, Engines::WidgetListBox::selectNextItem(), and Engines::WidgetListBox::selectPreviousItem().

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◆ getBaseNameFromDirectory()

Common::UString Engines::KotOR::SaveLoadMenu::getBaseNameFromDirectory ( const Common::UString dir) const
private

Definition at line 186 of file saveload.cpp.

References Common::UString::begin(), Common::composeString(), Common::UString::contains(), Common::UString::end(), Common::FilePath::getFile(), Common::parseString(), and Common::UString::truncate().

Referenced by addSavedGameItems().

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◆ getNewSaveDirectory()

Common::UString Engines::KotOR::SaveLoadMenu::getNewSaveDirectory ( ) const
private

Definition at line 182 of file saveload.cpp.

Referenced by callbackActive().

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◆ tryLoadGame()

void Engines::KotOR::SaveLoadMenu::tryLoadGame ( const Common::UString dir)
private

◆ trySaveGame()

void Engines::KotOR::SaveLoadMenu::trySaveGame ( const Common::UString dir)
private

Definition at line 178 of file saveload.cpp.

Referenced by callbackActive().

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Member Data Documentation

◆ _module

Module* Engines::KotOR::SaveLoadMenu::_module
private

Definition at line 56 of file saveload.h.

Referenced by tryLoadGame().

◆ _saveDirs

std::vector<Common::UString> Engines::KotOR::SaveLoadMenu::_saveDirs
private

Definition at line 58 of file saveload.h.

Referenced by addSavedGameItems(), and callbackActive().

◆ _type

uint8 Engines::KotOR::SaveLoadMenu::_type
private

Definition at line 57 of file saveload.h.

Referenced by addSavedGameItems(), callbackActive(), and SaveLoadMenu().


The documentation for this class was generated from the following files: